Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-04 12:13:49, ended 2021-11-04 17:35:56. drugfish, chaotic male human Wizard ---- -------- --------------.... --- |......|---|................|--------------|.-- --..--..|...|.........)......|.!%|..|...|...|..| --- |.......|...-..--|--.........|!??|.......[..|..| --.-- |.----..|...|..|...|..-----(.|...|..|.|.--|--..| |...-- |.| |..-----..|...)..|((.|..--|--.|-.........-- |....| ----.| --.......[|....%.|((.-...(...........---..------....| |....-- |..[.....|---|..|(..|......--+....|...|...|.|...---- ----.....| |.----..%|((.|..-----..{)..|..|...-...|.........|-------- --........| |.| +...|%*.|........).......|...|...|........>--...--.--- --.....----- |.| |...|.|.|.+-.....---|.------------.|..--.............| |..|..-- |.----...--|-|.....-|.......[..............||.............| |.----- |...|.[......|..|..|..|----....---------.-----............| --|.-- -- |...|..#.....---...|..|.@.-..a.|......||.| |...--........| |.|..---.| ------...|-....{........|..|%..|..%a%@@.._.||.| --.-----.--...| |........| |<.--....--..|....#.....--.-----....|......||.| --- -----.-- --....---- |....|.......|-.....................|---------- -- --..-- --.*-----.|.----.----------------.--- ---- ---- ----- --- --- Drugfish the Thaumaturge St:12 Dx:16 Co:16 In:18 Wi:10 Ch:15 Chaotic Dlvl:8 $:141 HP:0(42) Pw:15(60) AC:4 Xp:7/1057 T:5845 Latest messages: The killer bee misses the killer bee. You hear some noises. The killer bee misses the killer bee. The killer bee turns to flee. The killer bee misses the killer bee. The killer bee misses the killer bee. The priest of Thoth casts a spell! The priest of Thoth looks better. The killer bee turns to flee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee turns to flee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee turns to flee. You hear some noises. Something is written here in the dust. You read: "Elbereth". You see no objects here. You hear some noises in the distance. The killer bee misses the killer bee. The killer bee misses the tengu. The killer bee misses the tengu. The killer bee misses the tengu. The killer bee misses the tengu. The killer bee stings the tengu. The tengu is killed! The killer bee turns to flee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee turns to flee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. The killer bee misses the killer bee. You hear some noises. The killer bee turns to flee. The priest of Thoth swings his mace. The priest of Thoth hits! The priest of Thoth kicks! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 141 gold pieces Weapons (')') a - a blessed +1 quarterstaff i - a +0 dagger named w (weapon in hand) t - 3 +0 daggers named a (at the ready) U - a +0 dagger Armor ('[') b - an uncursed +1 cloak of magic resistance (being worn) j - an uncursed +0 pair of iron shoes (being worn) C - a blessed +0 helmet F - an uncursed +0 dwarvish iron helm (being worn) H - an uncursed +0 pair of leather gloves M - an uncursed +0 small shield S - an uncursed +1 pair of leather gloves Comestibles ('%') k - an uncursed melon m - an uncursed orange q - an uncursed pear s - 2 uncursed tripe rations u - an uncursed Kimchi of Yendor Q - 2 uncursed food rations Scrolls ('?') h - 2 uncursed scrolls of identify o - a blessed scroll of identify v - a blessed scroll of light w - 2 uncursed scrolls of light G - an uncursed scroll of destroy armor K - a blessed scroll of amnesia N - an uncursed scroll of blank paper V - a cursed scroll of earth Potions ('!') f - 2 uncursed potions of fruit juice g - an uncursed potion of invisibility n - a cursed potion of object detection A - an uncursed potion of confusion E - a cursed potion of enlightenment T - an uncursed potion of blindness Rings ('=') d - an uncursed ring of teleport control e - an uncursed ring of conflict (on right hand) Wands ('/') c - a wand of cancellation (0:8) r - a cursed wand of magic missile (0:0) B - a wand of fire (0:0) W - a cursed wand of striking (0:0) Tools ('(') l - an uncursed blindfold x - a +0 unicorn horn z - an uncursed skeleton key D - an uncursed skeleton key I - an uncursed tin whistle J - an expensive camera (0:61) L - an uncursed blindfold O - a magic marker (0:41) P - a +0 unicorn horn R - an uncursed tin whistle Z - an uncursed tin whistle Gems/Stones ('*') p - an uncursed flint stone y - an uncursed worthless piece of orange glass X - a cursed emerald Y - an uncursed ruby Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 5845 turns ago. There was a new moon in effect when your adventure ended. You had 1057 experience points, 223 more were needed to attain level 8. Basics: You had 0 out of 42 hit points. You had 15 out of 60 energy points (spell power). Your armor class was 4. Your wallet contained 141 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 15 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You caused conflict. You were warded. You are dead. Vanquished creatures: a ghost a large cat 2 tengu a human mummy 2 watchmen a chameleon an iron piercer a giant spider a brown pudding a werewolf a dingo a dog 2 white unicorns a gnome mummy a snake a rope golem a soldier ant a bugbear a water nymph a rock piercer a rock mole a yellow light a shrieker 6 gnome lords 3 gnomish wizards a black naga hatchling a golden naga hatchling a guardian naga hatchling 3 straw golems a giant ant 3 little dogs 2 floating eyes 10 dwarves a kobold lord 2 rothes 2 giant bats a monkey an orc zombie 2 iguanas 3 killer bees an acid blob 3 hobbits a hobgoblin a giant rat a brown mold 2 green molds 30 gnomes 2 gnome zombies a gecko 13 jackals 3 foxes 2 goblins a sewer rat 4 grid bugs 2 bats 10 lichens 2 kobold zombies 8 newts 156 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a sink. Level 2: A fountain. Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: <- You were here. Many shops, a temple, some fountains, a grave, some trees. Final resting place for you, killed by a priest of Thoth, Budnarae-Wiz-Gno-Fem-Neu, killed by a soldier ant. Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 141 Au | | killed by a | | priest of Thoth | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4755 points, and 141 pieces of gold, after 5845 moves. You were level 7 with a maximum of 42 hit points when you died.