Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-30 22:02:24, ended 2021-10-30 22:02:40. drugfish, chaotic male human Wizard --------.- +..$.....| -----.----- --- |........| |.......*.....| |.....<..| |.............| |........| |@............. |........| --------------- ---------- Drugfish the Evoker St:11 Dx:12 Co:13 In:18 Wi:11 Ch:10 Chaotic Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:27 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. You swap places with Tekaaluk. You stop. Tekaaluk is in the way! Tekaaluk picks up a spellbook. You swap places with Tekaaluk. There is nothing here to pick up. Tekaaluk drops a spellbook. You swap places with Tekaaluk. You stop. Tekaaluk is in the way! You see here a dark blue spellbook. n - a dark blue spellbook. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You feel a wrenching sensation. The spellbook crumbles to dust! Call a dark blue spellbook: You can move again. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - a blessed scroll of enchant weapon j - an uncursed scroll of identify k - an uncursed scroll of genocide Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - an uncursed potion of fruit juice g - an uncursed potion of sickness h - an uncursed potion of paralysis Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of slow digestion Wands ('/') c - a wand of slow monster (0:6) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 27 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 27 moves. You were level 1 with a maximum of 12 hit points when you quit.