Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-30 21:28:20, ended 2021-10-30 21:39:12. drugfish, chaotic male human Wizard -------- ------ ------------ #......<-# ------- |.....# |..........-# #|......|# |.....| |....|# |..........|# #--------# #......| |....|# |..........|# ## # #|.....| |....|# |..........|# # # ##-.----- #.....|# |..........|# # ###### ### #------# ------|-----## # #### # ## # # # ## # # # # # # ## # ## # # # # ## # # ## ##### # # # # # # # ###-----|--- @ #-----------.-- ### # # #|.....{.| r-F #|............| # # #|.......| !!@ #-............| ###------# #-.......| !!!! |........#...| #-.. |# --------- ----- -------------- |.. |# ###->. .# ------ Drugfish the Evoker St:12 Dx:15 Co:12 In:18 Wi:10 Ch:9 Chaotic Dlvl:4 $:91 HP:0(16) Pw:12(16) AC:9 Xp:2/34 T:1742 Latest messages: It's solid stone. You find a hidden door. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 4 As you kick the door, it crashes open! The kobold zombie hits! You miss the kobold zombie. The kobold zombie hits! You hit the kobold zombie. The kobold zombie hits! You hit the kobold zombie. You miss the kobold zombie. The kobold zombie hits! You miss the kobold zombie. You miss the kobold zombie. You destroy the kobold zombie! You see here a war hammer. B - a war hammer. In what direction? 2 The spell hits the acid blob! You kill the acid blob! Tekaaluk concentrates. A wave of psychic energy pours over you! It feels quite soothing. It's solid stone. You miss the gecko. The gecko bites! You miss the gecko. You miss the gecko. You hit the gecko. The gecko bites! You hit the gecko. You miss the gecko. The gecko bites! You hit the gecko. You kill the gecko! You hit the red mold. You are suddenly very hot! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 91 gold pieces Weapons (')') a - a blessed +1 quarterstaff A - a +0 dagger (weapon in hand) B - a +0 war hammer Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') t - a cursed food ration u - an uncursed food ration Scrolls ('?') i - an uncursed scroll of taming j - an uncursed scroll of create monster k - a blessed scroll of identify p - an uncursed scroll of enchant weapon r - a cursed scroll of create monster s - a cursed scroll of identify v - an uncursed scroll of identify z - an uncursed scroll of blank paper Spellbooks ('+') x - an uncursed spellbook of force bolt Potions ('!') g - an uncursed potion of healing h - an uncursed potion of monster detection w - an uncursed potion of extra healing Rings ('=') d - an uncursed +3 ring of increase accuracy (on right hand) e - an uncursed ring of regeneration Wands ('/') c - a wand of magic missile (0:6) o - a wand of magic missile (0:7) Gems/Stones ('*') n - 2 uncursed worthless pieces of blue glass y - an uncursed agate stone Drugfish the Wizard's attributes: Background: You were an Evoker, a level 2 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1742 turns ago. You had 34 experience points, 6 more were needed to attain level 3. Basics: You had 0 out of 16 hit points. You had 12 out of 16 energy points (spell power). Your armor class was 9. Your wallet contained 91 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were telepathic. You had a small bonus to hit (+3). You were warded. You are dead. Vanquished creatures: a small mimic a gnome lord 4 floating eyes a homunculus a werejackal 2 acid blobs a hobbit a giant rat 2 cave spiders 2 yellow molds a gnome 3 geckos 4 jackals a fox 2 kobolds 2 goblins 4 grid bugs 2 kobold zombies 9 newts 44 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A fountain. Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: <- You were here. A fountain, a sink. Final resting place for you, killed by a red mold. Level 5: The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 91 Au | | killed by a red | | mold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 418 points, and 91 pieces of gold, after 1742 moves. You were level 2 with a maximum of 16 hit points when you died.