Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-30 15:48:40, ended 2021-10-30 21:27:30. drugfish, chaotic male human Wizard ------- ------ --- --- |...<.| |.... . .| |.....| |...----- .---- -.| +.....| |...|?++| -------.|..| |.| #|.....| ....|+++| |.....|.|.. +.| #######-.....| ---------- # |...|...--+|.._..|.-|-- ----.| ## ##------- |...^....| #### |..u--|--..|.....|....-+---....|# #### |.)......-###########@.....c.....e..................|# ## |...>[....*# #|........{.--(..--.{....).......#### ---------- |..................[...........|# |...-|---..n....i...--+-|---...|# |...|.. --------.---- |.. |...| |...|](( -.| |.))|...| |...|((( |.- |(.(|...| |...------+-----.---- -----...| |...................)..........| -------------------------------- Drugfish the Thaumaturge St:8 Dx:12 Co:14 In:17 Wi:17 Ch:10 Chaotic Dlvl:8 $:566 HP:0(56) Pw:108(108) AC:-1 Xp:8/1817 T:8191 Latest messages: You swap places with Tekaaluk. You are hit by an arrow. The goblin wields a crude dagger! You kill the goblin! There are several objects here. It's a wall. It's a wall. You see here a dark green potion. You have a little trouble lifting B - a dark green potion. It's a wall. It's a wall. Wizard needs food, badly! It's a wall. It's a wall. A trap door opens up under you! There are many objects here. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. The plains centaur picks up 2 food rations. The plains centaur picks up a tripe ration. The plains centaur picks up a plumed helmet. The plains centaur puts on a plumed helmet. The plains centaur picks up a plumed helmet. The plains centaur picks up a pair of leather gloves. The plains centaur puts on a pair of leather gloves. The plains centaur picks up a pair of leather gloves. The plains centaur picks up a pair of leather gloves. The white unicorn butts! The white unicorn kicks! The pyrolisk attacks you with a fiery gaze! The pyrolisk attacks you with a fiery gaze! The pyrolisk attacks you with a fiery gaze! One of your brilliant blue potions boils and explodes! Call a brilliant blue potion: The pyrolisk attacks you with a fiery gaze! Your unlabeled scroll catches fire and burns! Your movements are now unencumbered. One of your scrolls of identify catches fire and burns! Your scroll of light catches fire and burns! Your scroll of create monster catches fire and burns! One of your scrolls of create monster catches fire and burns! Your dark green potion boils and explodes! Call a dark green potion: The pyrolisk attacks you with a fiery gaze! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 566 gold pieces Weapons (')') r - 2 +0 elven daggers x - a +5 elven dagger (weapon in hand) I - a blessed +1 dagger X - a +1 dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) z - an uncursed +1 pair of high boots (being worn) N - an uncursed +2 dwarvish iron helm (being worn) S - an uncursed +0 studded leather armor (being worn) Scrolls ('?') c - an uncursed scroll of taming n - an uncursed scroll of food detection o - an uncursed scroll of magic mapping y - a blessed scroll of identify C - 3 uncursed scrolls of identify E - an uncursed scroll of blank paper F - an uncursed scroll of blank paper K - an uncursed scroll of teleportation T - an uncursed scroll of enchant weapon V - an uncursed scroll of create monster W - an uncursed scroll of charging Potions ('!') u - an uncursed potion of booze H - an uncursed potion of object detection O - an uncursed potion of blindness P - an uncursed potion of hallucination Rings ('=') d - an uncursed ring of shock resistance (on left hand) e - a blessed +5 ring of increase damage (on right hand) A - a cursed ring of aggravate monster Wands ('/') M - a wand of sleep (0:3) Q - a wand of lightning (0:0) Z - a blessed wand of create monster (0:11) Tools ('(') f - an uncursed blindfold h - an uncursed lock pick i - an uncursed lock pick q - a cursed blindfold t - an uncursed lock pick w - an uncursed stethoscope R - an uncursed leash Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 8191 turns ago. You had 1817 experience points, 743 more were needed to attain level 9. Basics: You had 0 out of 56 hit points. You had all 108 energy points (spell power). Your armor class was -1. Your wallet contained 566 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (peak:11, limit:18/100). Your dexterity was 12 (peak:14, limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were shock resistant. You had a moderate damage bonus (+5). You were warded. You are dead. Vanquished creatures: a tengu 3 wolves 3 leprechauns a giant spider a scorpion a baby long worm a vampire bat an owlbear a gold golem 3 lizards a jaguar 3 dwarf lords a plains centaur a snake 4 human zombies a fire ant a wood nymph 2 water nymphs a mountain nymph an orc shaman a rock piercer a rock mole 2 fog clouds 2 yellow lights a shrieker 7 gnome lords a guardian naga hatchling a gray ooze 2 ghouls a straw golem 4 giant ants 2 little dogs 3 floating eyes 8 dwarves a kobold lord a kobold shaman 3 hill orcs 2 rothes a rabid rat 2 giant bats a monkey 5 orc zombies 2 wererats 3 iguanas an acid blob 5 coyotes 2 gas spores 6 hobbits 2 hobgoblins a giant rat 2 cave spiders 3 yellow molds a green mold a red mold 23 gnomes 14 garter snakes a gnome zombie 5 geckos 4 jackals 2 foxes 2 kobolds 7 goblins 2 sewer rats 10 grid bugs a bat 3 lichens a kobold zombie 9 newts 197 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: A scroll shop, a fountain. Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: <- You were here. A temple to Anhur, some fountains. Final resting place for you, killed by a pyrolisk, drugfish-Wiz-Hum-Mal-Cha, killed by a dwarf lord. Level 9: Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 566 Au | | killed by a | | pyrolisk | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 8 with 8198 points, and 566 pieces of gold, after 8191 moves. You were level 8 with a maximum of 56 hit points when you died.