Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-30 15:32:28, ended 2021-10-30 15:32:47. drugfish, chaotic male orcish Wizard ----------- ....<..&..| |....f@...| ..........| ----------- Drugfish the Evoker St:10 Dx:13 Co:16 In:16 Wi:7 Ch:11 Chaotic Dlvl:1 $:0 HP:6(11) Pw:8(8) AC:9 Xp:1/1 T:11 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male orcish Wizard. You miss the newt. The newt just misses! Tekaaluk misses the newt. You hit the newt. Tekaaluk misses the newt. You miss the newt. Tekaaluk misses the newt. Tekaaluk misses the newt. You miss the newt. Tekaaluk misses the newt. You kill the newt! Drink from the fountain? [yn] (n) y You unleash a water demon! Drink from the fountain? [yn] (n) y This tepid water is tasteless. The fountain dries up! The water demon hits! The water demon hits! The water demon bites! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of remove curse j - an uncursed scroll of confuse monster k - a blessed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of remove curse Potions ('!') f - an uncursed potion of full healing g - an uncursed potion of gain ability h - an uncursed potion of healing Rings ('=') d - an uncursed ring of protection from shape changers e - an uncursed +1 ring of increase accuracy Wands ('/') c - a wand of cancellation (0:7) Tools ('(') n - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 11 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 6 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 11 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: a newt No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 11 moves. You were level 1 with a maximum of 11 hit points when you quit.