Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 05:32:39, ended 2021-10-15 05:33:13. drugfish, chaotic male human Wizard ---------------- |..............| |........f.....| |.......<.@..... |..............| ---------------- Drugfish the Evoker St:11 Dx:13 Co:10 In:18 Wi:16 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/6 T:8 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. You see here a bag. There is a bag here, loot it? [ynq] (q) y You carefully open the bag... o - a zinc wand. What do you want to zap? You kill the goblin! Tekaaluk eats a goblin corpse. p - an empty bag. What do you want to use or apply? What do you want to use or apply? Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of remove curse j - an uncursed scroll of confuse monster k - an uncursed scroll of teleportation Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness Potions ('!') f - an uncursed potion of sleeping g - an uncursed potion of gain ability h - an uncursed potion of monster detection Rings ('=') d - an uncursed ring of conflict e - an uncursed ring of invisibility Wands ('/') c - a wand of enlightenment (0:13) o - a wand of create monster (0:11) Tools ('(') n - a magic marker (0:87) p - an empty uncursed sack Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 8 turns ago. It was nighttime. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a goblin No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 34 points, and 0 pieces of gold, after 8 moves. You were level 1 with a maximum of 12 hit points when you quit.