Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 05:25:46, ended 2021-10-15 05:31:21. drugfish, chaotic male human Wizard ----- -------------- |.Dm| .............| #-.@.| ## |............| #|...| #####.............| #----- #### |............| ## # |............| # # --.----------- # # ## ------# # # ##-....|# # # # |....|# --.--# ## ##### |.....# ....|# ----|-------# |....| |....# |..........|# ------ ..<.| |..........|# ----- |...........# |.......>..| ------------ Drugfish the Evoker St:10 Dx:10 Co:17 In:18 Wi:10 Ch:10 Chaotic Dlvl:3 $:51 HP:0(12) Pw:6(6) AC:7 Xp:1/13 T:978 Latest messages: You find a hidden door. The door opens. $ - 16 gold pieces. You see here a scroll labeled ABRA KA DABRA. w - a scroll labeled ABRA KA DABRA. Tekaaluk bites the lichen. The lichen is killed! It's solid stone. It's solid stone. "Hello, drugfish! Welcome to Juyn's jewelers!" Tekaaluk bites Juyn. Tekaaluk misses Juyn. Tekaaluk misses Juyn. Juyn hits Tekaaluk. Juyn misses Tekaaluk. Tekaaluk bites Juyn. Tekaaluk hits Juyn. Tekaaluk hits Juyn. Tekaaluk bites Juyn. Tekaaluk hits Juyn. Tekaaluk hits Juyn. Juyn misses Tekaaluk. Juyn misses Tekaaluk. Tekaaluk misses Juyn. Tekaaluk hits Juyn. Tekaaluk misses Juyn. Tekaaluk misses Juyn. Tekaaluk hits Juyn. Tekaaluk misses Juyn. Juyn hits Tekaaluk. Juyn hits Tekaaluk. Tekaaluk bites Juyn. Juyn is killed! Tekaaluk eats a shopkeeper corpse. You see here an engagement ring. x - an engagement ring. You see here a wooden ring. y - a wooden ring. You see here a copper ring. z - a copper ring. You see here a white gem. A - a white gem. Tekaaluk bites the large mimic. Tekaaluk hits the large mimic. Tekaaluk hits the large mimic. The large mimic hits Tekaaluk. The large mimic hits! The large mimic hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 51 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 orcish helm (being worn) Comestibles ('%') t - an uncursed food ration Scrolls ('?') i - a blessed scroll of enchant armor j - an uncursed scroll of punishment k - a blessed scroll of food detection u - an uncursed scroll of magic mapping w - an uncursed scroll of enchant weapon Spellbooks ('+') o - an uncursed spellbook of detect treasure p - a blessed spellbook of knock Potions ('!') g - an uncursed potion of enlightenment h - an uncursed potion of booze q - an uncursed potion of speed Rings ('=') d - an uncursed +1 ring of protection (on right hand) e - an uncursed ring of searching (on left hand) x - a cursed ring of polymorph y - a cursed ring of hunger z - a cursed ring of aggravate monster Wands ('/') c - a wand of polymorph (0:7) v - a cursed wand of lightning (0:4) Tools ('(') n - an uncursed blindfold s - an uncursed skeleton key Gems/Stones ('*') A - an uncursed worthless piece of white glass Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 978 turns ago. It was nighttime. You had 13 experience points, 7 more were needed to attain level 2. Basics: You had 0 out of 12 hit points. You had all 6 energy points (spell power). Your armor class was 7. Your wallet contained 51 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were held by a large mimic. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had automatic searching. You had a small defense bonus (+1). You were guarded. You are dead. Vanquished creatures: a shopkeeper 4 jackals a goblin a sewer rat 2 lichens 4 newts 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: Some fountains. Level 3: <- You were here. An untended shop. Final resting place for you, killed by a large mimic. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 51 Au | | killed by a | | large mimic | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 208 points, and 51 pieces of gold, after 978 moves. You were level 1 with a maximum of 12 hit points when you died.