Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 05:02:20, ended 2021-10-15 05:25:35. drugfish, chaotic male human Wizard ---------- ---------------- ---------- |........| #-..............| |......... # #.........|`###### ####|..............| |........| ####|........| ########### |..............| |.........#### ------.--- # -------.-------- |........| # ----- ### # |........| # #-...| # # |........| # #|...| # @q ---------- # #|...| ## ### ##|....## ----.-- ### |...| |..<...#### |...| |.....| # #---.- |......###### |.....| # |.....+ ------- Drugfish the Conjurer St:9 Dx:13 Co:12 In:18 Wi:13 Ch:12 Chaotic Dlvl:7 $:49 HP:0(26) Pw:38(38) AC:7 Xp:4/93 T:2879 Latest messages: You swap places with Tekaaluk. You miss the gecko. The gecko bites! You hit the gecko. The gecko bites! You hit the gecko. The gecko misses! You kill the gecko! It's solid stone. It's solid stone. You find a hidden door. The door opens. $ - 49 gold pieces. You swap places with Tekaaluk. You swap places with Tekaaluk. It's solid stone. It's solid stone. It's solid stone. It's solid stone. It's solid stone. With great effort you move the boulder. You swap places with Tekaaluk. It's solid stone. It's a wall. It's a wall. You find a hidden door. The door opens. The kitten bites! The kitten bites! You hit the kitten. The kitten bites! The giant rat bites! Tekaaluk hits the kitten. The kitten is killed! Tekaaluk eats a kitten corpse. You swap places with Tekaaluk. Tekaaluk hits the giant rat. The giant rat is killed! Tekaaluk hits the yellow mold. The yellow mold is killed! You swap places with Tekaaluk. You swap places with Tekaaluk. The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 49 gold pieces Weapons (')') a - a blessed +1 quarterstaff U - a blessed +3 dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) R - an uncursed +0 leather armor (being worn) Comestibles ('%') e - an uncursed clove of garlic z - an uncursed fortune cookie D - an uncursed tripe ration H - a cursed orange N - an uncursed Kimchi of Yendor X - an uncursed food ration Scrolls ('?') n - 2 uncursed scrolls of identify o - an uncursed scroll of fire u - a cursed scroll of light x - an uncursed scroll of teleportation Q - an uncursed scroll of scare monster Rings ('=') s - an uncursed ring of poison resistance t - an uncursed -2 ring of adornment E - an uncursed ring of warning Wands ('/') c - a wand of polymorph (0:1) p - a wand of magic missile (0:7) C - a wand of striking (0:5) Tools ('(') w - an uncursed wax candle y - an uncursed magic whistle A - an uncursed tin whistle J - an uncursed skeleton key P - an uncursed skeleton key Drugfish the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 2879 turns ago. It was nighttime. You had 93 experience points, 67 more were needed to attain level 5. Basics: You had 0 out of 26 hit points. You had all 38 energy points (spell power). Your armor class was 7. Your wallet contained 49 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were warded. You are dead. Vanquished creatures: a shopkeeper a ghost a rock piercer a gray ooze a floating eye a kitten a dwarf a rothe 2 iguanas 2 manes 3 giant rats a yellow mold a gecko 3 jackals a fox a kobold 3 goblins 2 sewer rats 5 grid bugs 7 lichens 2 newts 41 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: Level 3: A fountain. Level 4: An altar, some fountains. Stairs down to The Gnomish Mines. Level 5: A grave. Final resting place for drugfish-Wiz-Hum-Mal-Cha, killed by a rothe, while frozen by a monster's gaze. Level 6: An untended shop, some fountains, a grave. Level 7: <- You were here. Final resting place for you, killed by a rothe. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 49 Au | | killed by a | | rothe | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 717 points, and 49 pieces of gold, after 2879 moves. You were level 4 with a maximum of 26 hit points when you died.