Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 01:11:34, ended 2021-10-15 01:11:45. drugfish, chaotic male human Wizard ----- |...| ..%.. |@f.| ----- Drugfish the Evoker St:10 Dx:13 Co:14 In:17 Wi:12 Ch:10 Chaotic Dlvl:1 $:0 HP:10(12) Pw:7(7) AC:9 Xp:1/4 T:10 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. There is a staircase up here. You see here 2 sprigs of wolfsbane. You miss the fox. You miss the fox. Tekaaluk misses the fox. The fox bites! You kill the fox! Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y Wow! This makes you feel great! You feel agile! A wisp of vapor escapes the fountain... Tekaaluk picks up a sprig of wolfsbane. Drink from the fountain? [yn] (n) y Your thirst is quenched. Tekaaluk drops a sprig of wolfsbane. Drink from the fountain? [yn] (n) y Your thirst is quenched. The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of charging j - an uncursed scroll of identify k - an uncursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness Potions ('!') f - an uncursed potion of restore ability g - an uncursed potion of sleeping h - a blessed potion of booze Rings ('=') d - an uncursed ring of invisibility e - an uncursed ring of protection from shape changers Wands ('/') c - a wand of speed monster (0:7) Tools ('(') n - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 10 turns ago. It was nighttime. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had 10 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a fox No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 10 moves. You were level 1 with a maximum of 12 hit points when you quit.