Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-15 00:58:29, ended 2021-10-15 01:02:03. drugfish, chaotic male human Wizard ------- |......f@d# +.....| |.<...| |...... ------- Drugfish the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Chaotic Dlvl:2 $:17 HP:0(12) Pw:1(6) AC:9 Xp:1/18 T:376 Latest messages: Tekaaluk picks up a mace. You swap places with Tekaaluk. You see here a crude dagger. p - a crude dagger. What do you want to wield? p - a crude dagger (weapon in hand). Tekaaluk drops a mace. The door resists! The door opens. You kill the sewer rat! You miss the sewer rat. The sewer rat bites! You hit the sewer rat. The sewer rat bites! You kill the sewer rat! There is an open door here. You see here a sewer rat corpse. There is a sewer rat corpse here; eat it? [ynq] (n) y This sewer rat corpse tastes okay. You finish eating the sewer rat corpse. You see here a stout spear. $ - 3 gold pieces. You can't move diagonally into an intact doorway. It's a wall. You miss the newt. The newt bites! You hit the newt. You miss the newt. The newt bites! You miss the newt. Tekaaluk picks up a mace. You hit the newt. You miss the newt. The newt bites! Tekaaluk misses the newt. You kill the newt! Tekaaluk drops a mace. Tekaaluk picks up a mace. Tekaaluk drops a mace. You descend the stairs. It's a wall. You hit the fox. The fox bites! The fox bites! The fox bites! In what direction? 6 The spell misses the fox. The fox bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 17 gold pieces Weapons (')') a - a blessed +1 quarterstaff p - a +0 orcish dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - a blessed +0 cloak of displacement Scrolls ('?') i - an uncursed scroll of teleportation j - an uncursed scroll of scare monster k - an uncursed scroll of food detection Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of identify Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of blindness h - an uncursed potion of water Rings ('=') d - an uncursed ring of protection from shape changers e - an uncursed ring of poison resistance (on right hand) o - a blessed +1 ring of increase damage Wands ('/') c - a blessed wand of secret door detection (0:13) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 376 turns ago. It was nighttime. You had 18 experience points, 2 more were needed to attain level 2. Basics: You had 0 out of 12 hit points. You had 1 out of 6 energy points (spell power). Your armor class was 9. Your wallet contained 17 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You were warded. You are dead. Vanquished creatures: 3 jackals a fox a goblin 2 sewer rats a grid bug a lichen 2 newts 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Some fountains, some graves. Level 2: <- You were here. Final resting place for you, killed by a fox. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 17 Au | | killed by a fox | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 138 points, and 17 pieces of gold, after 376 moves. You were level 1 with a maximum of 12 hit points when you died.