Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-14 18:13:59, ended 2021-10-14 18:14:11. drugfish, chaotic male human Wizard ------------ |..........| |......f@..| |<.........| |........... ....$......| ------------ Drugfish the Evoker St:10 Dx:14 Co:11 In:15 Wi:12 Ch:13 Chaotic Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/0 T:15 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. Tekaaluk picks up a gold piece. Tekaaluk drops a gold piece. Tekaaluk picks up a gold piece. Tekaaluk drops a gold piece. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Tekaaluk picks up a gold piece. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Tekaaluk drops a gold piece. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y You sense the presence of monsters. (For instructions type a '?') Done. The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of magic mapping j - 2 uncursed scrolls of enchant armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of light Potions ('!') f - an uncursed potion of confusion g - an uncursed potion of paralysis h - an uncursed potion of speed Rings ('=') d - a blessed +2 ring of protection e - a blessed +2 ring of adornment Wands ('/') c - a wand of striking (0:5) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 15 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 15 moves. You were level 1 with a maximum of 12 hit points when you quit.