Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-14 17:17:34, ended 2021-10-14 17:19:02. drugfish, chaotic male human Wizard ----- #....| ###|...| # |...| # |<..| ## |...| ## ....| ## ----- --.---# |..@M-# |....| |....| ------ Drugfish the Evoker St:14 Dx:10 Co:12 In:18 Wi:11 Ch:10 Chaotic Dlvl:1 $:5 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:61 Latest messages: Tekaaluk turns into a lichen! You hear water falling on coins. There are several objects here. o - a scroll labeled ELBIB YLOH. p - a scroll labeled GARVEN DEH. q - a plaid spellbook. r - a silver spellbook. s - a clay ring. What do you want to read? You begin to memorize the runes. You add the "create monster" spell to your repertoire. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) n What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. You add the "fireball" spell to your repertoire. You hear a door open. What do you want to zap? In what direction? 2 Tekaaluk turns into a guardian naga! What do you want to zap? In what direction? 2 What do you want to zap? In what direction? 6 What do you want to zap? In what direction? 9 Tekaaluk turns into a kobold lord! What do you want to zap? In what direction? 9 Tekaaluk turns into a giant mummy! What do you want to zap? Never mind. Please move the cursor to an unknown object. (For instructions type a '?') M a mummy (tame giant mummy called Tekaaluk) More info about "giant mummy"? [yn] (n) n Pick an object. It's a wall. It's solid stone. It's solid stone. The door resists! The door opens. You hear the footsteps of a guard on patrol. Something is written here in the dust. You read: "? aera?i?m". You see here a puce potion. t - a puce potion. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 5 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') j - an uncursed scroll of teleportation o - an uncursed scroll of light p - an uncursed scroll of magic mapping Spellbooks ('+') q - a blessed spellbook of create monster r - an uncursed spellbook of fireball Potions ('!') f - an uncursed potion of booze g - an uncursed potion of extra healing h - an uncursed potion of healing t - a cursed potion of speed Rings ('=') d - an uncursed ring of regeneration s - an uncursed ring of poison resistance Wands ('/') c - a wand of polymorph (0:0) Tools ('(') n - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 61 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet contained 5 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 5 points, and 5 pieces of gold, after 61 moves. You were level 1 with a maximum of 12 hit points when you quit.