Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-14 07:37:50, ended 2021-10-14 07:38:01. drugfish, chaotic male human Wizard ----------- |........<| |.........| |..}.}f@..| ..}.}...... ----------- Drugfish the Evoker St:11 Dx:14 Co:12 In:18 Wi:8 Ch:13 Chaotic Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:9 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. In what direction? Never mind. Drink from the fountain? [yn] (n) y Wow! This makes you feel great! You feel tough! A wisp of vapor escapes the fountain... Drink from the fountain? [yn] (n) y Water gushes forth from the overflowing fountain! Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y You see an image of someone stalking you. But it disappears. The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of scare monster k - an uncursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness Potions ('!') f - a blessed potion of extra healing g - an uncursed potion of gain level h - an uncursed potion of healing Rings ('=') d - an uncursed ring of stealth e - an uncursed ring of teleportation Wands ('/') c - a wand of make invisible (0:6) Tools ('(') n - a magic marker (0:62) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 9 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You saw invisible. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 12 hit points when you quit.