Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-14 06:33:17, ended 2021-10-14 06:33:55. drugfish, chaotic male human Wizard | ------ |..... #@..%..| | |..f.| |....| ------ Drugfish the Evoker St:10 Dx:13 Co:12 In:18 Wi:10 Ch:12 Chaotic Dlvl:1 $:0 HP:11(12) Pw:7(7) AC:8 Xp:1/1 T:17 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. There is a staircase up here. You see here 2 food rations. Tekaaluk bites the sewer rat. The sewer rat is killed! You see here a plumed helmet. m - a plumed helmet. What do you want to wear? You finish your dressing maneuver. There is a staircase up here. You see here 2 food rations. You miss the jackal. The jackal bites! Tekaaluk picks up a food ration. You miss the jackal. The jackal bites! Tekaaluk drops a food ration. You kill the jackal! You see here a jackal corpse. What do you want to zap? You feel self-knowledgeable... The feeling subsides. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) m - an uncursed +0 helm of brilliance (being worn) Scrolls ('?') h - a blessed scroll of teleportation i - an uncursed scroll of remove curse j - an uncursed scroll of food detection Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of healing Potions ('!') f - 2 uncursed potions of gain energy g - an uncursed potion of extra healing Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands ('/') c - a wand of enlightenment (0:13) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 17 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 11 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a jackal a sewer rat 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 17 moves. You were level 1 with a maximum of 12 hit points when you quit.