Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-14 00:55:13, ended 2021-10-14 01:27:39. drugfish, chaotic male human Wizard --- --- | *( | --- ---. .... .... ... ...-- ... .| ...| --. !.). -.| -...---.- .)%. |a------ ........| .). |@.....| -......- ... ------.-------- -......- |....--.)| |.........| |...%....| |..>--.|.-- |..----.-- ---- -- ---- --- Drugfish the Thaumaturge St:14 Dx:7 Co:17 In:16 Wi:11 Ch:9 Chaotic Dlvl:6 $:0 HP:0(54) Pw:15(46) AC:5 Xp:6/362 T:3275 Latest messages: Nothing happens. The killer bee stings! What do you want to zap? In what direction? 4 The wand hits the killer bee! You kill the killer bee! The killer bee misses! What do you want to zap? In what direction? 4 The wand misses the killer bee. The killer bee stings! What do you want to zap? In what direction? 4 The wand misses the killer bee. The killer bee stings! What do you want to zap? In what direction? 4 The wand misses the killer bee. The wand misses the killer bee. The killer bee stings! What do you want to zap? In what direction? 4 The wand hits the killer bee! You kill the killer bee! Welcome to experience level 6. The killer bee stings! The killer bee stings! What do you want to zap? In what direction? ' The wand of striking glows and fades. The killer bee stings! What do you want to zap? Nothing happens. The killer bee stings! The killer bee stings! You miss the killer bee. The killer bee just misses! What do you want to zap? Nothing happens. The killer bee stings! What do you want to zap? In what direction? 8 The wand misses the killer bee. The wand hits it. You kill it! The killer bee stings! The killer bee stings! The killer bee's sting was poisoned! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') Y - a +0 elven dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 pair of iron shoes (being worn) u - an uncursed +0 dwarvish iron helm (being worn) Scrolls ('?') J - an uncursed scroll of teleportation Potions ('!') x - an uncursed potion of healing Rings ('=') e - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of polymorph (0:1) y - a wand of striking (0:4) A - a wand of undead turning (0:5) F - a wand of striking (0:0) I - a wand of teleportation (0:2) S - a wand of magic missile (0:0) T - a wand of striking (0:6) W - a wand of nothing (0:5) Tools ('(') j - an uncursed oil lamp (lit) m - an uncursed blindfold o - a blessed tallow candle t - an uncursed sack containing 20 items H - an uncursed lock pick Q - an uncursed credit card U - an uncursed skeleton key X - 2 uncursed tallow candles Gems/Stones ('*') z - 3 uncursed worthless pieces of black glass B - an uncursed luckstone M - 2 uncursed aquamarine stones N - an uncursed worthless piece of yellow glass O - an uncursed worthless piece of violet glass Contents of the sack: 7354 gold pieces 2 uncursed Kimchis of Yendor an uncursed cream pie 3 uncursed food rations an uncursed tin of jackal meat an uncursed egg an uncursed scroll of destroy armor a blessed scroll of magic mapping an uncursed scroll of scare monster an uncursed scroll of enchant weapon an uncursed scroll of enchant weapon 2 uncursed scrolls of identify an uncursed spellbook of force bolt 2 uncursed potions of object detection an uncursed potion of full healing an uncursed potion of gain energy an uncursed potion of levitation a cursed potion of oil an uncursed potion of gain ability an uncursed potion of water Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 3275 turns ago. It was nighttime. You had 362 experience points, 278 more were needed to attain level 7. Basics: You had 0 out of 54 hit points. You had 15 out of 46 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 7 (peak:10, limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You had slower digestion. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 shopkeepers a giant mimic a housecat a dwarf lord a gnome mummy a water nymph a rock mole a pony 2 shriekers 3 gnome lords 2 gnomish wizards a kobold mummy a golden naga hatchling a baby crocodile 2 little dogs a floating eye 4 dwarves a kobold shaman a rothe an orc zombie 3 dwarf zombies 2 werejackals 12 killer bees a gas spore 4 hobbits 2 large kobolds a hobgoblin a yellow mold a red mold 21 gnomes 4 garter snakes 2 jackals 2 foxes 2 goblins 2 grid bugs 7 bats 4 lichens a kobold zombie 7 newts 108 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: An untended shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. Final resting place for drugfish-Wiz-Hum-Mal-Neu, killed by a hobbit. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Final resting place for you, killed by a killer bee, drugfish-Wiz-Elf-Fem-Cha, killed by a killer bee. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 7354 Au | | killed by a | | killer bee | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 6 with 8327 points, and 7354 pieces of gold, after 3275 moves. You were level 6 with a maximum of 54 hit points when you died.