Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-13 20:16:32, ended 2021-10-13 20:17:29. drugfish, neutral male human Wizard ---|-.----- ...@......| |.f.).<...| |.........| ----------- Drugfish the Evoker St:12 Dx:13 Co:12 In:18 Wi:12 Ch:8 Neutral Dlvl:1 $:4 HP:12(12) Pw:7(7) AC:9 Xp:1/6 T:48 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral male human Wizard. You see here an ornamental cope. n - an ornamental cope. Tekaaluk misses the goblin. You kill the goblin! You see here a crude dagger. You see here a red spellbook. o - a red spellbook. What do you want to remove? Never mind. What do you want to remove? Never mind. What do you want to read? You begin to memorize the runes. You add the "sleep" spell to your repertoire. $ - 4 gold pieces. You hear a door open. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 cloak of displacement Scrolls ('?') i - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of enchant armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters o - an uncursed spellbook of sleep Potions ('!') f - an uncursed potion of water g - an uncursed potion of see invisible h - an uncursed potion of confusion Rings ('=') d - an uncursed ring of polymorph control e - an uncursed ring of searching Wands ('/') c - a wand of secret door detection (0:13) Tools ('(') m - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 48 turns ago. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a goblin No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 28 points, and 4 pieces of gold, after 48 moves. You were level 1 with a maximum of 12 hit points when you quit.