Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-13 08:14:22, ended 2021-10-13 08:15:08. drugfish, neutral male human Wizard ----------- #-....<....| [|.........| #|....._...| #|.........| #-.--------- # ########## # ## # ###########` # # ########` ------# --------f-.-- |....|# |...........| |.....# |.....>..@..| +....| |...........| |....| |.........=.| ------ ------------- Drugfish the Evoker St:8 Dx:13 Co:15 In:15 Wi:12 Ch:11 Neutral Dlvl:1 $:3 HP:8(12) Pw:6(6) AC:9 Xp:1/6 T:99 Latest messages: You miss the goblin. The goblin hits! You miss the goblin. The goblin hits! You miss the goblin. You kill the goblin! You see here an iron skull cap. It's solid stone. It's solid stone. It's solid stone. It's a wall. You swap places with Tekaaluk. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. It's a wall. It's a wall. It's solid stone. It's solid stone. You find a hidden passage. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. $ - 3 gold pieces. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - a blessed scroll of identify j - a blessed scroll of genocide k - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions ('!') f - an uncursed potion of fruit juice g - an uncursed potion of gain energy h - an uncursed potion of water Rings ('=') d - an uncursed ring of stealth e - an uncursed ring of slow digestion Wands ('/') c - a wand of cancellation (0:7) Tools ('(') n - a magic marker (0:69) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 99 turns ago. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had 8 out of 12 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet contained 3 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a goblin No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. An altar to Thoth. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 27 points, and 3 pieces of gold, after 99 moves. You were level 1 with a maximum of 12 hit points when you quit.