Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-13 08:09:45, ended 2021-10-13 08:13:57. drugfish, neutral male human Wizard ------ |....| |.t..| |@.<.| .....| -|---- ## # # Drugfish the Evoker St:10 Dx:10 Co:15 In:18 Wi:11 Ch:12 Neutral Dlvl:1 $:4 HP:12(12) Pw:8(8) AC:9 Xp:1/10 T:106 Satiated Latest messages: Tekaaluk puts on an iron skull cap. You add the "wizard lock" spell to your repertoire. What do you want to drop? You drop a spellbook of wizard lock. What do you want to zap? Never mind. What do you want to zap? In what direction? 2 What do you want to zap? In what direction? 2 You feel shuddering vibrations. You see here a light green spellbook. t - a light green spellbook. What do you want to read? You begin to memorize the runes. This spellbook is too faint to read even once. What do you want to read? Never mind. What do you want to drop? You drop a clay ring. Tekaaluk picks up a clay ring. Tekaaluk drops a clay ring. You see here a clay ring. s - a clay ring. What do you want to put on? Which ring-finger, Right or Left? [rl] r s - a +1 ring of adornment (on right hand). The door opens. It's solid stone. It's solid stone. Please move the cursor to an unknown object. (For instructions type a '?') H a giant humanoid (tame fire giant called Tekaaluk) More info about "fire giant"? [yn] (n) n Pick an object. What do you want to zap? In what direction? 9 Tekaaluk turns into a manes! What do you want to zap? In what direction? 9 Tekaaluk turns into a baby long worm! Tekaaluk's helmet falls to the floor! What do you want to zap? In what direction? 9 Tekaaluk turns into a bat! What do you want to zap? In what direction? 9 Tekaaluk turns into a trapper! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of identify n - an uncursed scroll of light o - an uncursed scroll of identify Spellbooks ('+') t - a blessed spellbook of blank paper Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of levitation q - an uncursed potion of extra healing Rings ('=') s - an uncursed +1 ring of adornment (on right hand) Wands ('/') c - a wand of polymorph (0:0) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 106 turns ago. You had 10 experience points, 10 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 12 (base:11, limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You were more charismatic. You were warded. You survived. Vanquished creatures: a fox a goblin 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 44 points, and 4 pieces of gold, after 106 moves. You were level 1 with a maximum of 12 hit points when you quit.