Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-13 03:35:45, ended 2021-10-13 03:35:58. drugfish, neutral male human Wizard ----- |$..| -@f.| |..<| ----- Drugfish the Evoker St:16 Dx:11 Co:11 In:18 Wi:7 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/0 T:11 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral male human Wizard. Tekaaluk picks up a gold piece. You see here a large box. Tekaaluk drops a gold piece. There is a large box here; force its lock? [ynq] (q) q There is a locked large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. Tekaaluk picks up a gold piece. Tekaaluk drops a gold piece. You succeed in forcing the lock. There is a broken large box here, loot it? [ynq] (q) y You carefully open the large box... The large box is empty. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of taming j - a blessed scroll of identify k - an uncursed scroll of remove curse Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock Potions ('!') f - an uncursed potion of see invisible g - an uncursed potion of monster detection h - an uncursed potion of booze Rings ('=') d - an uncursed +1 ring of gain strength e - an uncursed +1 ring of adornment Wands ('/') c - a wand of digging (0:6) Tools ('(') n - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 11 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 7 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 11 moves. You were level 1 with a maximum of 12 hit points when you quit.