Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-13 03:27:56, ended 2021-10-13 03:29:58. drugfish, neutral male human Wizard ------------- +............ |......<....| |............ |....@......| |...........+ ------------- Drugfish the Evoker St:12 Dx:16 Co:12 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:21(21) AC:9 Xp:2/39 T:84 Latest messages: s - a light blue spellbook. t - a mottled spellbook. u - an opal ring. What do you want to read? You begin to memorize the runes. This spellbook is too faint to read even once. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) n What do you want to throw? Never mind. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. You add the "fireball" spell to your repertoire. Unknown command '^M'. What do you want to drop? Never mind. You drop a spellbook of blank paper. You drop a spellbook of fireball. What do you want to zap? In what direction? 8 Tekaaluk turns into a disenchanter! v - a cloth spellbook. w - a leathery spellbook. What do you want to read? You begin to memorize the runes. You add the "detect monsters" spell to your repertoire. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) n What do you want to wield? Never mind. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. This spellbook is too faint to read even once. You drop a spellbook of detect monsters. You drop a spellbook of blank paper. What do you want to zap? In what direction? 4 Tekaaluk shudders! You kill poor Tekaaluk! Welcome to experience level 2. You hear the rumble of distant thunder... x - a shining spellbook. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. You add the "invisibility" spell to your repertoire. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of food detection j - an uncursed scroll of enchant weapon k - an uncursed scroll of identify p - an uncursed scroll of amnesia Spellbooks ('+') x - an uncursed spellbook of invisibility Potions ('!') f - a blessed potion of speed g - an uncursed potion of gain ability h - a blessed potion of see invisible r - an uncursed potion of sleeping Rings ('=') u - an uncursed ring of slow digestion Wands ('/') c - a wand of polymorph (0:2) Tools ('(') n - a magic marker (0:35) o - an uncursed blindfold Drugfish the Wizard's attributes: Background: You were an Evoker, a level 2 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 84 turns ago. It was nighttime. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had all 16 hit points. You had all 21 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had transgressed. You were magic-protected. You were warded. You were unlucky. You survived. Vanquished creatures: a disenchanter No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 912 points, and 0 pieces of gold, after 84 moves. You were level 2 with a maximum of 16 hit points when you quit.