Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-09 19:37:44, ended 2021-10-09 21:13:45. drugfish, chaotic female elven Wizard |.| ..| ---------------.| |.........|..*..| |.........|.----- |....<[%..%%..| |.........|--.| |.........|.|.| ---- -----------.|.| |..| |.......| |..| -.------- |.@| .| .. |.M---.| |....(.| -------- Drugfish the Thaumaturge St:25 Dx:16 Co:13 In:6 Wi:6 Ch:8 Chaotic Dlvl:12 $:617 HP:0(58) Pw:12(97) AC:3 Xp:9/3359 T:8695 Latest messages: Never mind. What do you want to read? As you read the scroll, it disappears. What do you want to use or apply? Your lamp has run out of power. What do you want to use or apply? Your lamp is now on. What do you want to drop? You drop an uncursed brass lantern. You don't have anything to drink. What do you want to use or apply? J - a copper spellbook. u - a yellow spellbook. L - a fizzy potion. What do you want to take off? You were wearing an uncursed +1 cloak of magic resistance. What do you want to take off? You finish taking off your suit. What do you want to take off? You finish taking off your gauntlets. You rebalance your load. Movement is difficult. I - an uncursed scroll of identify. You fail to cast the spell correctly. You fail to cast the spell correctly. You fail to cast the spell correctly. u - an uncursed spellbook of detect treasure. F - an uncursed diamond. G - an uncursed ruby. J - an uncursed spellbook of create monster. L - a cursed potion of extra healing. What do you want to wear? Your movements are now unencumbered. You finish your dressing maneuver. What do you want to wear? You finish your dressing maneuver. What do you want to wear? You are now wearing a cloak of magic resistance. What do you want to write with? Never mind. What do you want to zap? Never mind. What do you want to zap? In what direction? 2 What do you want to zap? In what direction? 2 The giant mummy hits! The giant mummy hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 617 gold pieces Amulets ('"') C - an uncursed amulet of reflection (being worn) Weapons (')') a - a blessed +3 quarterstaff P - 3 +0 elven daggers W - 13 +0 daggers (at the ready) X - a +2 dagger (weapon in hand) Armor ('[') b - an uncursed +1 cloak of magic resistance (being worn) s - an uncursed +0 dwarvish mithril-coat (being worn) t - an uncursed very rusty +0 pair of gauntlets of power (being worn) A - a cursed -1 dunce cap (being worn) O - a cursed -1 pair of speed boots (being worn) Comestibles ('%') k - an uncursed tripe ration z - an uncursed Kimchi of Yendor Z - 4 uncursed food rations Scrolls ('?') I - an uncursed scroll of identify Spellbooks ('+') u - an uncursed spellbook of detect treasure J - an uncursed spellbook of create monster Potions ('!') L - a cursed potion of extra healing Rings ('=') d - an uncursed +2 ring of gain strength (on right hand) e - an uncursed ring of sustain ability (on left hand) Wands ('/') c - a wand of magic missile (0:2) n - a wand of make invisible (0:5) v - a wand of light (0:13) w - a wand of undead turning (0:3) V - a wand of locking (0:8) Tools ('(') g - an uncursed bag of holding containing 21 items i - an uncursed towel j - an uncursed blindfold m - an uncursed tooled horn B - an uncursed oil lamp E - an uncursed brass lantern (lit) Y - a +0 unicorn horn Gems/Stones ('*') F - an uncursed diamond G - an uncursed ruby Contents of the bag of holding: an uncursed scroll of amnesia 3 uncursed scrolls of blank paper an uncursed scroll of create monster an uncursed scroll of identify a cursed scroll of identify a blessed scroll of punishment an uncursed spellbook of invisibility an uncursed potion of booze an uncursed potion of confusion a cursed potion of gain energy an uncursed potion of object detection an uncursed potion of see invisible a cursed potion of sickness a blessed potion of sleeping an uncursed potion of sleeping an uncursed potion of speed an uncursed potion of water an uncursed aquamarine stone an uncursed citrine stone an uncursed emerald an uncursed jacinth stone Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 8695 turns ago. You had 3359 experience points, 1761 more were needed to attain level 10. Basics: You had 0 out of 58 hit points. You had 12 out of 97 energy points (spell power). Your armor class was 3. Your wallet contained 617 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:8, innate limit:18). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 6 (base:20, limit:20). Your wisdom was 6 (base:10, limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were guarded. You were very fast. You had reflection. You had fixed abilities. You are dead. Vanquished creatures: a large mimic a small mimic a warhorse a xan an ettin mummy a flaming sphere a shocking sphere a human mummy an ettin zombie a leather golem a chameleon a quivering blob a spotted jelly an iron piercer 2 giant spiders a scorpion 2 gnome kings an ogre a werewolf a lizard 2 chickatrices 2 dingoes a housecat a jaguar a dwarf lord a blue jelly a gray unicorn 2 dust vortices a plains centaur a gnome mummy a snake an ape a human zombie 2 rope golems a bugbear a wood nymph a water nymph 2 mountain nymphs an Uruk-hai a rock piercer 2 rock moles 2 yellow lights 2 shriekers 2 violet fungi 15 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a gray ooze a barrow wight an elf zombie a paper golem 7 giant ants a little dog 2 kittens 16 dwarves a kobold lord 4 rabid rats 2 giant bats 7 monkeys a dwarf zombie a werejackal 2 iguanas 4 acid blobs 4 coyotes 5 hobbits 2 manes a hobgoblin 2 giant rats 5 cave spiders 2 brown molds 2 yellow molds 52 gnomes 6 garter snakes 2 gnome zombies a gecko 4 jackals a kobold 4 goblins a sewer rat a grid bug 5 lichens a kobold zombie 6 newts 233 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An armor shop. Level 3: A general store, a fountain. Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: A potion shop. Level 6: An armor shop, a fountain. Level 7: An altar to Anhur. Level 8: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a giant mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 617 Au | | killed by a | | giant mummy | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 12 with 14542 points, and 617 pieces of gold, after 8695 moves. You were level 9 with a maximum of 58 hit points when you died.