Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-09 18:23:37, ended 2021-10-09 18:25:12. drugfish, chaotic female elven Wizard ------ |....| ----- |.....# |...| ----- |....|# |...| #..%.+ |..%||#######|...-# #)|...| |...%| #|...|# ##|...| --.--- #....|###%|<... -----# @|...| #-.--- Drugfish the Evoker St:8 Dx:18 Co:11 In:17 Wi:13 Ch:8 Chaotic Dlvl:1 $:0 HP:10(11) Pw:7(7) AC:9 Xp:1/7 T:93 Latest messages: You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. You swap places with Tekaaluk. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You stop in front of a bear trap. You drop a blessed spellbook of force bolt. You drop an uncursed spellbook of sleep. What do you want to read? As you read the scroll, it disappears. Your quarterstaff glows blue for a while. What do you want to zap? In what direction? 6 Tekaaluk turns into a hill orc! p - a light green spellbook. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You feel a wrenching sensation. The spellbook crumbles to dust! Call a light green spellbook: You can move again. You hear some noises in the distance. It's solid stone. You kill the jackal! You see here a tripe ration. q - a tripe ration. It's a wall. It's a wall. It's a wall. The door opens. It's solid stone. It's solid stone. You swap places with Tekaaluk. The goblin throws a crude dagger! Tekaaluk is hit. Tekaaluk is killed! It's a wall. The goblin throws a crude dagger! You are hit by a crude dagger. You kill the goblin! You see here a blessed spellbook of force bolt. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +4 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') o - 2 cursed food rations q - an uncursed tripe ration Scrolls ('?') i - an uncursed scroll of create monster j - an uncursed scroll of teleportation Potions ('!') f - an uncursed potion of oil g - a blessed potion of object detection h - an uncursed potion of gain ability Rings ('=') d - an uncursed ring of sustain ability e - an uncursed ring of slow digestion Wands ('/') c - a wand of polymorph (0:7) Tools ('(') n - an uncursed leather drum Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 93 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 10 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a hill orc a jackal a goblin 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A grave. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 28 points, and 0 pieces of gold, after 93 moves. You were level 1 with a maximum of 11 hit points when you quit.