Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-09 17:28:54, ended 2021-10-09 17:29:23. drugfish, chaotic female elven Wizard ------- .....f| |<....| |....@| ------- Drugfish the Evoker St:8 Dx:12 Co:16 In:16 Wi:14 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:7 Xp:1/0 T:8 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic female elven Wizard. You see here a large box. There is a large box here, but its lock is already unlocked. You decide not to force the issue. There is an unlocked large box here, loot it? [ynq] (q) y You carefully open the large box... o - a scroll labeled ELBIB YLOH. p - a potion of booze. q - a blue gem. Tekaaluk picks up a potion. What do you want to read? As you read the scroll, it disappears. Your cloak of magic resistance glows silver for a while. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - a blessed +2 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of charging j - an uncursed scroll of identify k - a blessed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions ('!') f - an uncursed potion of booze g - an uncursed potion of extra healing h - an uncursed potion of gain energy p - an uncursed potion of booze Rings ('=') d - an uncursed ring of slow digestion e - a blessed +1 ring of increase damage Wands ('/') c - a wand of striking (0:8) Tools ('(') n - an uncursed bell Gems/Stones ('*') q - an uncursed worthless piece of blue glass Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 8 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 10 points, and 0 pieces of gold, after 8 moves. You were level 1 with a maximum of 11 hit points when you quit.