Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-10-09 17:10:11, ended 2021-10-09 17:11:15. drugfish, chaotic female elven Wizard ---.------ |....@<.F.# |........| |.F.%....| |........| ---------- Drugfish the Evoker St:9 Dx:12 Co:11 In:20 Wi:13 Ch:10 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:14 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic female elven Wizard. You stop. Tekaaluk is in the way! You swap places with Tekaaluk. You drop a blessed spellbook of force bolt. You drop an uncursed spellbook of healing. You drop an uncursed scroll of food detection. You drop an uncursed scroll of light. You drop an uncursed scroll of destroy armor. You drop an uncursed ring of teleportation. Tekaaluk picks up an uncursed ring of teleportation. What do you want to throw? In what direction? 8 The flask crashes on Tekaaluk's head and breaks into shards. The potion of polymorph evaporates. Tekaaluk disappears! Wait! There's something there you can't see! It drops an uncursed ring of teleportation. You attack thin air. There are several objects here. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Potions ('!') f - an uncursed potion of blindness h - an uncursed potion of enlightenment Rings ('=') e - an uncursed ring of poison resistance Wands ('/') c - a wand of lightning (0:8) Tools ('(') n - a magic marker (0:50) o - an uncursed leather drum Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 14 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A fountain. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 14 moves. You were level 1 with a maximum of 11 hit points when you quit.