Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-12 07:47:08, ended 2021-09-12 07:53:35. drugfish, neutral male human Archeologist ---------- |........| |........| ------ .......<.. |....| -.-------- |....| # |....| ## ###-....| ## ## |.....# # ## ------# ## ## # # # # # # # # # # -h----------- -.------ # ### |@..........| |......|## # |...........| |......|# # |....*......| |......-# # |...........| |......| ##............| -------- ------------- Drugfish the Digger St:13 Dx:10 Co:9 In:18 Wi:15 Ch:11 Neutral Dlvl:3 $:33 HP:0(21) Pw:11(11) AC:8 Xp:2/39 T:696 Latest messages: p - a scroll labeled STRC PRST SKRZ KRK. You find a hidden passage. You hear someone cursing shoplifters. You descend the stairs. You destroy the kobold zombie! It's solid stone. It's solid stone. $ - 13 gold pieces. You can't move diagonally out of an intact doorway. You feel strong! You must have been exercising diligently. You miss the brown mold. You are suddenly very cold! You hit the brown mold! You miss the brown mold. You miss the brown mold. You are suddenly very cold! You miss the brown mold. You kill the brown mold! WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! As you kick the door, it crashes open! You miss the gecko. You miss the gecko. You kill the gecko! You see here a violet gem. q - a violet gem. What do you want to use or apply? What do you want to rub on the stone? o - a fluorite stone. What do you want to use or apply? What do you want to rub on the stone? q - a worthless piece of violet glass. What do you want to drop? You drop a worthless piece of violet glass. You find a hidden door. You stop in front of the door. The hobbit opens a door. You miss the hobbit. The hobbit thrusts her runed dagger. The hobbit hits! You miss the hobbit. The hobbit thrusts her runed dagger. The hobbit hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 33 gold pieces Weapons (')') a - a +2 bullwhip (alternate weapon; not wielded) l - a +0 orcish dagger Armor ('[') b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) j - an uncursed +0 pair of gauntlets of dexterity (being worn) Comestibles ('%') d - 3 uncursed food rations Scrolls ('?') p - an uncursed scroll of charging Potions ('!') i - an uncursed potion of extra healing n - an uncursed potion of speed Rings ('=') k - an uncursed ring of protection from shape changers Tools ('(') e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:60) h - an empty uncursed sack Gems/Stones ('*') g - an uncursed touchstone o - a cursed fluorite stone Drugfish the Archeologist's attributes: Background: You were a Digger, a level 2 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 696 turns ago. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had 0 out of 21 hit points. You had all 11 energy points (spell power). Your armor class was 8. Your wallet contained 33 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You were stealthy. You were fast. You are dead. Vanquished creatures: a kitten a brown mold a gecko 2 jackals 2 foxes 2 goblins a sewer rat a grid bug 3 lichens a kobold zombie 15 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: <- You were here. Final resting place for you, killed by a hobbit. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 33 Au | | killed by a | | hobbit | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 286 points, and 33 pieces of gold, after 696 moves. You were level 2 with a maximum of 21 hit points when you died.