Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-06 03:08:42, ended 2021-09-06 04:25:16. drugfish, neutral male human Archeologist ---- |.|.- ...... .....- .....-- -......| -#.....- |hG....| ----... ---@....-- -..........)....-- ----.......f..| ---.---..--- -- ---- Drugfish the Field Worker St:16 Dx:11 Co:11 In:17 Wi:14 Ch:8 Neutral Dlvl:3 $:100 HP:0(22) Pw:13(13) AC:6 Xp:3/76 T:1937 Latest messages: You stop eating the hobbit corpse. Tekaaluk misses the dwarf. You climb up the stairs. Tekaaluk picks up a worthless piece of orange glass. Tekaaluk drops a worthless piece of orange glass. Tekaaluk picks up a pair of hard shoes. You see here a hooded cloak. E - a hooded cloak. Tekaaluk drops a pair of hard shoes. What do you want to wear? You are now wearing a hooded cloak. Pardon me, Tekaaluk. You see here a pair of hard shoes. You have a little trouble lifting D - a pair of hard shoes. Your movements are slowed slightly because of your load. What do you want to wear? You finish your dressing maneuver. What do you want to drop? You drop 5 food rations. Your movements are now unencumbered. Tekaaluk picks up a worthless piece of orange glass. You descend the stairs. The dwarf swings his pick-axe. The dwarf misses! You miss the dwarf. You miss the dwarf. The dwarf swings his pick-axe. The dwarf hits! The gnome hits! You climb up the stairs. A newt blocks your path. You miss the newt. The newt bites! You kill the newt! The bat bites! A bat blocks your path. You kill the bat! F - a bubbly potion. Really attack the bat? [yn] (n) n You descend the stairs. You miss the dwarf. You hit the dwarf. The dwarf swings his pick-axe. The dwarf hits! You miss the dwarf. The dwarf swings his pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 100 gold pieces Weapons (')') a - a +2 bullwhip x - a +0 orcish dagger (at the ready) C - a +0 dagger Armor ('[') b - an uncursed +0 leather jacket (being worn) n - an uncursed +0 orcish helm (being worn) D - an uncursed +0 pair of iron shoes (being worn) E - an uncursed +0 dwarvish cloak (being worn) Comestibles ('%') d - 2 uncursed food rations o - a cursed tin of kobold meat B - 2 uncursed cram rations Scrolls ('?') i - an uncursed scroll of magic mapping r - an uncursed scroll of teleportation t - an uncursed scroll of identify Spellbooks ('+') u - an uncursed spellbook of cone of cold Potions ('!') l - a blessed potion of invisibility m - an uncursed potion of gain energy v - an uncursed potion of restore ability w - a blessed potion of confusion A - an uncursed potion of healing F - a blessed potion of hallucination Tools ('(') e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:75) h - an empty uncursed sack z - an uncursed brass lantern Gems/Stones ('*') g - an uncursed touchstone k - an uncursed amber stone s - a cursed jasper stone Drugfish the Archeologist's attributes: Background: You were a Field Worker, a level 3 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 1937 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 76 experience points, 4 more were needed to attain level 4. Basics: You had 0 out of 22 hit points. You had all 13 energy points (spell power). Your armor class was 6. Your wallet contained 100 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were devoutly aligned. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a floating eye a dwarf a wererat a hobbit a hobgoblin 2 giant rats 3 gnomes a gecko 8 jackals a kobold 2 goblins a grid bug a bat a lichen 5 newts 30 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A sink. Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, a fountain. Level 5: Some fountains. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 100 Au | | killed by a | | dwarf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Archeologist... You died in The Gnomish Mines on dungeon level 3 with 594 points, and 100 pieces of gold, after 1937 moves. You were level 3 with a maximum of 22 hit points when you died.