Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-23 13:13:07, ended 2021-05-23 23:09:31. dknn, lawful female human Samurai ------------ ------ |.*........| .....| #-...........# |....| #|[.........|# |....-# #|..).......|# |....|## #|..........|# |...>.du ------ #|..........|# |....| @ |....| #------------# ------ # |....| ### % ## |....| # ## # #|....-# ## * # ###..{..|# # ### #----- # #------# # #------- #....| # # # # #|.....| |...| # ### ----|---# #|.....| |....## ####.......|# #... ..| ----- ## |._.<...# |.. ..| ###-......| ------ -------- Dknn the Kunoichi St:17 Dx:17 Co:17 In:10 Wi:7 Ch:8 Lawful Dlvl:11 $:566 HP:0(69) Pw:21(21) AC:11 Xp:7/817 T:3186 Latest messages: The warg bites! You miss the warg. You hit the warg! The warg bites! You hit the warg! The warg bites! You hit the warg! The warg bites! You kill the warg! You see here a warg corpse. There is a warg corpse here; eat it? [ynq] (n) y This warg corpse tastes okay. You finish eating the warg corpse. Pick an object. It's solid stone. You find a hidden door. The door opens. It's solid stone. You find a hidden passage. It's solid stone. It's solid stone. You hear someone cursing shoplifters. It's solid stone. You can't move diagonally out of an intact doorway. Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '>'. What do you want to use or apply? You produce a strange whistling sound. You stop. Dangdangee is in the way! You stop. Dangdangee is in the way! You swap places with Dangdangee. a - a tiger eye ring. You can't move diagonally into an intact doorway. The pony kicks! The pony bites! The pony kicks! The pony bites! The pony kicks! The pony bites! The pony kicks! The pony bites! Are you sure you want to pray? [yn] (n) y You begin praying to Amaterasu Omikami. The pony kicks! The pony bites! The pony kicks! The pony bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 566 gold pieces Weapons (')') b - a +0 wakizashi (alternate weapon; not wielded) d - 17 +0 ya (in quiver) i - a +0 silver saber W - a cursed -1 bow X - the blessed rustproof +0 Excalibur (weapon in hand) Armor ('[') e - an uncursed rustproof +0 splint mail Y - a cursed -2 leather cloak (being worn) Scrolls ('?') x - an uncursed scroll of destroy armor B - an uncursed scroll of light J - a blessed scroll of light V - a cursed scroll of gold detection Spellbooks ('+') z - an uncursed spellbook of force bolt Potions ('!') p - an uncursed potion of see invisible y - a cursed potion of object detection H - a blessed potion of monster detection O - an uncursed potion of water Q - a cursed potion of paralysis Rings ('=') a - a blessed +1 ring of gain constitution C - an uncursed ring of conflict Wands ('/') D - a wand of cold (0:4) Tools ('(') k - an uncursed magic whistle Dknn the Samurai's attributes: Background: You were a Kunoichi, a level 7 female human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 3186 turns ago. It was nighttime. You had 817 experience points, 463 more were needed to attain level 8. Basics: You had 0 out of 69 hit points. You had all 21 energy points (spell power). Your armor class was 11. Your wallet contained 566 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 7 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword and could have enhanced that. Final Attributes: You were piously aligned. You were level-drain resistant. You were telepathic. You had automatic searching. You were warded. You were fast. You are dead. Vanquished creatures: a warg a small mimic a human mummy a wraith a wolf a winter wolf cub a vampire bat a brown pudding a dingo a housecat a gnome mummy 3 water moccasins a yellow light a kobold mummy a guardian naga hatchling 3 giant ants 2 floating eyes a homunculus a kobold shaman 2 rothes 2 rabid rats 4 giant bats a manes a hobgoblin a giant rat a green mold a red mold a gecko 3 jackals 3 foxes a goblin 7 grid bugs 2 lichens a kobold zombie a newt 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A general store, a fountain, a sink. Level 3: Level 4: Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: Level 8: An altar, a fountain. Level 9: A scroll shop. Level 10: A fountain. Level 11: <- You were here. An altar to Amaterasu Omikami, a fountain. Final resting place for you, killed by a pony, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dknn | | 566 Au | | killed by a pony | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara dknn the Samurai... You died in The Dungeons of Doom on dungeon level 11 with 4288 points, and 566 pieces of gold, after 3186 moves. You were level 7 with a maximum of 69 hit points when you died.