Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-02-13 05:27:26, ended 2024-02-13 13:09:25. beombu, lawful female dwarven Valkyrie | @ @ W |}------ |.| |}}}}}}|@ |.| A |.....;|O |.----|.....}|@ |*.....@....}#X@ |.---.|.....;| |[|.|.......}|@ |.|.---}}}};;|@ |*..[.|}------ -----.| | .| @ @ --- Beombu the Woman-at-arms St:18/03 Dx:14 Co:17 In:7 Wi:10 Ch:9 Lawful Dlvl:25 $:4849 HP:91(91) Pw:23(23) AC:-2 Xp:12/27173 T:11678 Burdened Latest messages: The umber hulk misses! You kill the umber hulk! You try to feel what is lying here on the ground. What do you want to remove? You were wearing an uncursed towel. You can see again. You see here a killer bee corpse. You see here a killer bee corpse. You see here a killer bee corpse. You see here 33 rocks. It's solid stone. You hear a gurgling noise. You have a little trouble lifting $ - 29 gold pieces. You fall down the stairs. You have a little trouble lifting H - a ring called 150$ 1. A trap door opens up under you! You hear a chugging sound. You have a little trouble lifting $ - 127 gold pieces. The barrow wight casts a spell! You hear a door crash open. You hear a door open. You hear a door open. You hear a door open. You hit the gnome mummy! You destroy the gnome mummy! You see here a mummy wrapping. You have a little trouble lifting $ - 43 gold pieces. You see here a mummy wrapping. You see here a ring mail. You see here a red gem. You hear a door open. The invisible barrow wight casts a spell! What do you want to use or apply? You now wield an uncursed pick-axe. In what direction do you want to dig? [471>] 4 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? P - a blessed rustproof long sword named Excalibur (weapon in hand). The demilich casts a spell! You feel that monsters are aware of your presence. What do you want to use or apply? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 4849 gold pieces Amulets ('"') W - an uncursed amulet of ESP (being worn) Weapons (')') b - a +0 trident P - the blessed rustproof +2 Excalibur (weapon in hand) Armor ('[') v - an uncursed +1 elven leather helm (being worn) y - an uncursed +0 shield of reflection named rPoi rC telepathy (being worn) z - an uncursed +0 pair of leather gloves (being worn) E - an uncursed +0 pair of water walking boots (being worn) T - an uncursed +0 cloak of invisibility (being worn) V - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') e - an uncursed tripe ration u - an uncursed C-ration B - an uncursed clove of garlic F - 8 uncursed lumps of royal jelly I - 2 uncursed food rations X - 2 uncursed lizard corpses Scrolls ('?') c - an uncursed scroll of teleportation g - an uncursed scroll of charging h - an uncursed scroll of earth C - a blessed scroll of gold detection D - a cursed scroll of teleportation L - an uncursed scroll of identify Potions ('!') s - a blessed potion of paralysis w - an uncursed potion of extra healing J - a cursed potion of paralysis N - an uncursed potion of gain energy S - an uncursed potion of fruit juice Rings ('=') H - an uncursed ring of shock resistance Wands ('/') a - a wand of slow monster named guage 1 (0:0) k - a wand of make invisible named guage 1 (0:4) l - a wand of probing named guage 1 (0:3) m - a wand of enlightenment named guage 1 (0:12) n - a wand of sleep named guage 1 (0:3) o - a wand of speed monster named guage 1 (0:5) q - a wand of digging named guage 2 (0:3) t - a wand of digging named guage 1 (0:5) G - a wand of lightning (0:7) Y - a wand of magic missile named guage 1 (0:0) Tools ('(') f - an uncursed mirror r - an uncursed stethoscope x - a +0 pick-axe A - an uncursed lock pick K - a +0 unicorn horn M - an uncursed sack containing 9 items Q - an uncursed magic lamp (lit) Z - an uncursed towel Gems/Stones ('*') i - 3 uncursed worthless pieces of green glass p - 2 uncursed black opals O - an uncursed worthless piece of red glass R - 2 uncursed worthless pieces of yellow glass Contents of the sack: 1041 gold pieces an uncursed scroll of magic mapping a cursed scroll of magic mapping an uncursed scroll of create monster an uncursed potion of booze a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn an uncursed topaz stone Beombu the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 12 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 25. You entered the dungeon 11678 turns ago. You had 27173 experience points, 12827 more were needed to attain level 13. Basics: You had all 91 hit points. You had all 23 energy points (spell power). Your armor class was -2. Your wallet contained 4849 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 7 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 9 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You had infravision. You were invisible. You were stealthy. You could walk on water. You were guarded. You were fast. You had reflection. You survived. Vanquished creatures: a trapper a vampire lord 2 black puddings a vampire a lieutenant 10 ghosts a queen bee a mind flayer a long worm 2 ogre kings a rock troll an umber hulk a fire elemental a giant mummy a giant zombie a small mimic an ettin mummy a sasquatch a wood golem a pyrolisk a flaming sphere a gargoyle a leocrotta an energy vortex a mountain centaur an elf mummy a python 2 pit vipers 12 wraiths 4 ettin zombies a leather golem a succubus 5 horned devils 3 incubi 2 crocodiles 4 giant beetles a quivering blob 4 cockatrices a wolf a winter wolf cub a lynx 2 leprechauns an orc-captain 2 iron piercers 3 scorpions a horse 2 black lights a vampire bat 2 forest centaurs 2 gnome kings 2 orc mummies a dwarf mummy an ogre 2 owlbears a yeti a werewolf 7 Green-elves 2 lizards a dingo a dog 2 housecats a blue jelly 3 gray unicorns a black unicorn a dust vortex 2 plains centaurs 2 gnome mummies 2 snakes 4 apes 5 human zombies a rope golem 2 Woodland-elves 8 soldier ants 2 fire ants 4 bugbears an imp a water nymph 11 Mordor orcs 3 orc shamans 5 rock piercers 3 rock moles 3 fog clouds 5 yellow lights a shrieker a violet fungus 3 gnome lords a kobold mummy 3 elf zombies 8 ghouls a paper golem 6 giant ants 3 little dogs 3 floating eyes a kitten 2 dwarves 3 homunculi 2 kobold lords a kobold shaman 9 hill orcs 4 rothes a centipede 4 giant bats 3 monkeys 6 orc zombies 5 dwarf zombies a wererat 3 iguanas 43 killer bees 2 acid blobs a coyote 5 gas spores 2 hobbits 3 large kobolds 6 hobgoblins 2 cave spiders 2 yellow molds a red mold 4 gnomes 14 garter snakes 4 gnome zombies 5 geckos 12 jackals a kobold 6 goblins 3 sewer rats 2 grid bugs 3 bats 3 lichens 10 kobold zombies 9 newts 405 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: An altar, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Many fountains. Level 5: Level 6: A grave. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: A very big room. Level 12: Some fountains. Level 13: Level 14: A throne. Summoned by the Norn. Level 15: A fountain. Level 16: Some fountains. Level 17: A primitive area. Level 18: An altar, a fountain, many graves. Level 19: A fountain. Level 20: A fountain, many graves. Level 21: Many trees. Level 22: Level 23: A fountain, a sink. Level 24: Level 25: <- You were here. The castle. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 8 up to 6 Level 6: Unsolved. Level 7: Solved. Level 8: Solved. Farvel beombu the Valkyrie... You quit in The Dungeons of Doom on dungeon level 25 with 84934 points, and 5890 pieces of gold, after 11678 moves. You were level 12 with a maximum of 91 hit points when you quit.