Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-08-24 23:26:37, ended 2022-08-25 01:16:19. Yxalitis, chaotic female elven Wizard ---- --- |@.-- ------ |. --%u.----..... --. |.A........| .. -->........| ..------.........-- -.--..%.)).%......| --- |....------.......| |..---|..--- -.......| |.....|..| ......-- |....<...| --....| --......| -...| |........ ..-- ...---.....- --- ..... ......| ....... -.....-- ---.... .....| --.. --...| |.. ..-- --- --- Yxalitis the Conjurer St:6 Dx:13 Co:16 In:20 Wi:10 Ch:10 Chaotic Dlvl:4 $:3974 HP:0(35) Pw:44(56) AC:6 Xp:5/316 T:3678 Burdened Latest messages: The magic missile hits the saddled warhorse. The magic missile hits the saddled warhorse! The magic missile bounces! The saddled warhorse kicks! The saddled warhorse bites! The saddled warhorse kicks! The saddled warhorse bites! The saddled warhorse kicks! The saddled warhorse bites! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. Tekaaluk hits the saddled warhorse. Tekaaluk hits the saddled warhorse. Tekaaluk hits the saddled warhorse. The saddled warhorse misses Tekaaluk. The saddled warhorse misses Tekaaluk. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. Tekaaluk hits the saddled warhorse. The saddled warhorse is killed! The saddled warhorse starts to attack you, but pulls back. The saddled warhorse starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. You feel much better. In what direction? 3 The spell hits the saddled warhorse! The saddled warhorse kicks! The saddled warhorse bites! The saddled warhorse kicks! The saddled warhorse bites! In what direction? 3 The spell misses the saddled warhorse. Tekaaluk misses the saddled warhorse. Tekaaluk hits the saddled warhorse. Tekaaluk misses the saddled warhorse. The saddled warhorse kicks! The saddled warhorse bites! The saddled warhorse kicks! The saddled warhorse bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 3974 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +2 pair of water walking boots (being worn) Comestibles ('%') V - a cursed food ration Scrolls ('?') i - an uncursed scroll of confuse monster j - a blessed scroll of remove curse k - a blessed scroll of confuse monster t - an uncursed scroll of gold detection y - 3 uncursed scrolls of enchant armor C - an uncursed scroll of remove curse D - 2 uncursed scrolls of teleportation K - a cursed scroll of remove curse L - a cursed scroll of confuse monster M - 2 uncursed scrolls of create monster N - 2 uncursed scrolls of fire O - a cursed scroll of magic mapping S - an uncursed scroll of blank paper Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock P - an uncursed spellbook of cone of cold Q - an uncursed spellbook of light R - an uncursed spellbook of detect monsters Potions ('!') f - an uncursed potion of confusion g - an uncursed potion of paralysis h - an uncursed potion of sleeping s - an uncursed potion of extra healing E - an uncursed potion of monster detection Rings ('=') e - an uncursed ring of fire resistance u - an uncursed ring of protection from shape changers A - a cursed ring of aggravate monster Wands ('/') c - a wand of polymorph (0:0) v - a wand of polymorph (0:1) w - a wand of polymorph (0:3) F - a wand of magic missile (0:0) G - a wand of magic missile (0:6) H - a wand of striking (0:4) U - a wand of striking (0:1) X - a wand of secret door detection (0:12) Tools ('(') n - a magic marker (0:89) o - an uncursed leather drum z - an uncursed lock pick J - an uncursed skeleton key W - a +0 pick-axe Gems/Stones ('*') x - 2 uncursed worthless pieces of red glass Yxalitis the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 3678 turns ago. It was nighttime. You had 316 experience points, 4 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had 44 out of 56 energy points (spell power). Your armor class was 6. Your wallet contained 3974 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 6 (peak:8, limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You could walk on water. You were warded. You are dead. Vanquished creatures: a small mimic a warhorse a giant beetle 2 gnome lords a guardian naga hatchling a paper golem a floating eye a kitten 4 dwarves a kobold lord 2 dwarf zombies an acid blob a coyote a hobbit 2 large kobolds 2 hobgoblins 2 giant rats 6 cave spiders 2 brown molds a yellow mold a red mold 12 gnomes 2 garter snakes 2 gnome zombies a gecko a jackal a fox a kobold a goblin a sewer rat 4 grid bugs 4 bats 3 lichens a kobold zombie 10 newts 79 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: An untended shop. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a warhorse, roTlqkf-Kni-Hum-Mal-Law, killed by a magic missile, thunderbolt-Kni-Hum-Fem-Law, killed by a magic missile. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Yxalitis | | 3974 Au | | killed by a | | warhorse | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Yxalitis the Wizard... You died in The Gnomish Mines on dungeon level 4 with 5011 points, and 3974 pieces of gold, after 3678 moves. You were level 5 with a maximum of 35 hit points when you died.