Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-26 23:19:36, ended 2022-02-27 00:34:34. Yxalitis, chaotic female elven Wizard -------- ----- |(.-...| ##....| |..|@D.+ # # |...| | ---- ----- -+-----...| # ###....| |................)..............-########### |.<.| | - --...... ---- --|--...|### #######....| | |...|...|# ## ---.- |%!. ...| # |%%.|...| |%%%|i... ----|...| |[..| ...| |..[| -...| ...| ----- Yxalitis the Conjurer St:11 Dx:14 Co:10 In:20 Wi:12 Ch:8 Chaotic Dlvl:6 $:2621 HP:0(32) Pw:57(62) AC:6 Xp:5/223 T:2454 Latest messages: It bites! You miss it. Tekaaluk bites it. Tekaaluk hits it. Tekaaluk hits it. It misses Tekaaluk. It misses Tekaaluk. It bites Tekaaluk. It hits! It hits! It bites! Something casts a spell at you! You feel as if you need some help. You feel a malignant aura surround you. What do you want to drink? You feel much better. Your movements are now unencumbered. In what direction? 2 The spell hits it! It resists! Tekaaluk bites it. Tekaaluk misses it. Tekaaluk misses it. It hits! It hits! It bites! You hear a mumbled curse. You miss it. Tekaaluk misses it. Tekaaluk misses it. Tekaaluk hits it. It hits! It hits! It bites! You miss it. Tekaaluk misses it. Tekaaluk misses it. Tekaaluk hits it. It hits Tekaaluk. It misses Tekaaluk. It bites Tekaaluk. It hits! It hits! It bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins ('$') $ - 2621 gold pieces Weapons (')') G - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 pair of speed boots (being worn) I - an uncursed +0 leather armor (being worn) Comestibles ('%') H - an uncursed fortune cookie Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of scare monster k - an uncursed scroll of enchant weapon o - a cursed scroll of blank paper p - 2 uncursed scrolls of identify r - an uncursed scroll of charging t - an uncursed scroll of scare monster A - an uncursed scroll of enchant weapon C - an uncursed scroll of destroy armor E - an uncursed scroll of remove curse S - an uncursed scroll of destroy armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self Potions ('!') f - a blessed potion of gain level g - an uncursed potion of sleeping y - 2 uncursed potions of see invisible B - an uncursed potion of restore ability Rings ('=') d - a cursed ring of regeneration (on left hand) e - an uncursed ring of free action (on right hand) Wands ('/') c - a wand of polymorph (0:6) x - a wand of light (0:14) F - a wand of striking (0:4) Tools ('(') a - a cursed skeleton key w - an uncursed magic whistle z - an uncursed oil lamp P - a blessed wax candle Q - an uncursed stethoscope R - an uncursed partly used tallow candle Yxalitis the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 2454 turns ago. It was the midnight hour. You had 223 experience points, 97 more were needed to attain level 6. Basics: You had 0 out of 32 hit points. You had 57 out of 62 energy points (spell power). Your armor class was 6. Your wallet contained 2621 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 10 (peak:11, limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You regenerated. You were warded. You were very fast. You had free action. You are dead. Vanquished creatures: a shopkeeper a large mimic 2 gnome lords a kobold mummy a golden naga hatchling 3 giant ants a little dog a kitten 5 dwarves an orc zombie an acid blob 2 hobbits a hobgoblin a giant rat a red mold 20 gnomes 6 jackals a fox 2 kobolds a goblin a grid bug 2 bats 6 lichens 6 kobold zombies 3 newts 71 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A delicatessen. Final resting place for you, killed by an invisible nalfeshnee called Navitang, hawawa-Wiz-Gno-Fem-Neu, killed by a small mimic, hawawa-Wiz-Gno-Fem-Neu, killed by a fox. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Yxalitis | | 2621 Au | | killed by an | | invisible | | nalfeshnee | | called Navitang | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Yxalitis the Wizard... You died in The Gnomish Mines on dungeon level 6 with 3501 points, and 2621 pieces of gold, after 2454 moves. You were level 5 with a maximum of 32 hit points when you died.