Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-17 02:35:48, ended 2021-09-17 02:36:12. Wollwoll, chaotic male elven Wizard -------- |....... |......| |.r....| |....f@| ----.--- Wollwoll the Evoker St:12 Dx:11 Co:13 In:19 Wi:9 Ch:11 Chaotic Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:12 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello Wollwoll, welcome to NetHack! You are a chaotic male elven Wizard. You swap places with Tekaaluk. Tekaaluk misses the kobold zombie. Tekaaluk misses the kobold zombie. Tekaaluk bites the kobold zombie. The kobold zombie is destroyed! You see here a leather armor. You see here a statue of a sewer rat. It's a wall. You see here a leather armor. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of enchant weapon k - an uncursed scroll of earth Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping Potions ('!') f - an uncursed potion of enlightenment g - an uncursed potion of speed h - an uncursed potion of restore ability Rings ('=') d - an uncursed ring of free action e - an uncursed ring of poison resistance Wands ('/') c - a wand of striking (0:7) Tools ('(') n - an uncursed blindfold o - an uncursed bell Wollwoll the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 12 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kobold zombie No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. Goodbye Wollwoll the Wizard... You and Tekaaluk escaped from the dungeon with 3 points, and 0 pieces of gold, after 12 moves. You were level 1 with a maximum of 11 hit points when you escaped.