Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-02-07 12:59:58, ended 2024-02-07 13:14:43. SexyBoy, chaotic female human Wizard --------- |.......| |.......| ........| #|..>....| #########........| # #--.------ ### ## ## ##### ###### # # # #------- ### -------### #|.....+# #### ### |......# |.....|######------|- # |.....|# +^....-# |.}$}...##### |.....| ------- |..}H}@|# # -+------ |....<| |......|# # |...)..| |.....| |....!..# ##-.....|| ------- -------- -------- SexyBoy the Conjurer St:3 Dx:12 Co:15 In:18 Wi:11 Ch:8 Chaotic Dlvl:4 $:54 HP:17(20) Pw:31(31) AC:7 Xp:3/59 T:2228 Hungry Burdened Latest messages: It's a wall. You find a hidden door. The door opens. Drink from the fountain? [yn] (n) y The water is contaminated! Drink from the fountain? [yn] (n) y This water gives you bad breath! Drink from the fountain? [yn] (n) y Water gushes forth from the overflowing fountain! Drink from the fountain? [yn] (n) y You unleash a water demon! You are beginning to feel hungry. A water demon blocks your path. The crude dagger hits the water demon. The invisible Tekaaluk hits the water demon. The water demon misses the invisible Tekaaluk. The water demon misses the invisible Tekaaluk. The water demon misses the invisible Tekaaluk. You hear some noises. It's solid stone. You stop. Invisible Tekaaluk is in the way! You stop in front of the door. The door resists! The door resists! The door opens. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y The water is contaminated! Your movements are slowed slightly because of your load. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y You attract a water nymph! The fountain dries up! The invisible Tekaaluk throws a crude dagger at the water nymph! The crude dagger hits the water nymph. You miss the water nymph. The water nymph stole an uncursed scroll of confuse monster. You see here a crude dagger. You stop at the edge of the water. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 54 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 leather armor (being worn) Comestibles ('%') q - 2 uncursed food rations s - an uncursed orange x - a cursed partly eaten food ration A - an uncursed egg B - an uncursed lichen corpse D - an uncursed banana Scrolls ('?') i - an uncursed scroll of light j - an uncursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions ('!') f - an uncursed potion of sleeping g - an uncursed potion of healing h - an uncursed potion of restore ability o - an uncursed potion of extra healing E - a blessed potion of levitation Rings ('=') d - an uncursed ring of warning (on left hand) e - an uncursed ring of see invisible (on right hand) Wands ('/') c - a wand of polymorph (0:0) Tools ('(') n - an uncursed blindfold SexyBoy the Wizard's attributes: Background: You were a Conjurer, a level 3 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2228 turns ago. You had 59 experience points, 21 more were needed to attain level 4. Basics: You had 17 out of 20 hit points. You had all 31 energy points (spell power). Your armor class was 7. Your wallet contained 54 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 3 (peak:13, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You saw invisible. You were warned. You were warded. You survived. Vanquished creatures: a water demon 2 water moccasins an iguana an acid blob a hobgoblin a yellow mold a gnome zombie 2 geckos 7 jackals 2 foxes a kobold 2 goblins 2 grid bugs 5 lichens 4 newts 33 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: An altar to Anhur. Level 3: An altar. Stairs down to The Gnomish Mines. Level 4: <- You were here. A grave. The Gnomish Mines: Level 4: Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 440 points, and 54 pieces of gold, after 2228 moves. You were level 3 with a maximum of 20 hit points when you quit.