Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-02-05 17:14:11, ended 2024-02-05 17:14:41. SexyBoy, chaotic female human Wizard ------- ------------ |...<.| |..........| |.....| |..........| |.....|###### |.......)..| ----- |....x.############----- ............# |.@.| --.-.-- #### #|...| |..........|# |...| ##-...| |..........|# #....| #|...| ---------|--# #----- |...|# ### # # |....## ##### # # -----### ## # ## #### ###### # # ##---------.-- # # ##...........| ## # #|......)...| ##### # ...........| ---.------# ------------ |........|# .....>....# ---------- SexyBoy the Evoker St:10 Dx:18 Co:9 In:18 Wi:10 Ch:10 Chaotic Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/0 T:124 Latest messages: (For instructions type a '?') Drink from the fountain? [yn] (n) y This tepid water is tasteless. The fountain dries up! You hear bubbling water. It's a wall. You stop in front of the door. That door is closed. That door is closed. That door is closed. That door is closed. That door is closed. The door opens. The grid bug bites! The grid bug bites! You get zapped! A grid bug blocks your path. Tekaaluk bites the grid bug. The grid bug is killed! A grid bug blocks your path. A grid bug blocks your path. A grid bug blocks your path. You hear some noises in the distance. Tekaaluk picks up a mace. Tekaaluk drops a mace. Tekaaluk picks up a mace. Tekaaluk drops a mace. Tekaaluk picks up a mace. Tekaaluk drops a mace. Drink from the fountain? [yn] (n) y You sense the presence of monsters. (For instructions type a '?') Drink from the fountain? [yn] (n) y The cool draught refreshes you. Tekaaluk picks up a mace. Drink from the fountain? [yn] (n) y You sense the presence of monsters. (For instructions type a '?') Tekaaluk drops a mace. Drink from the fountain? [yn] (n) y This tepid water is tasteless. The fountain dries up! It's solid stone. You stop in front of the door. That door is closed. That door is closed. The door opens. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of light j - an uncursed scroll of identify k - an uncursed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of identify Potions ('!') f - an uncursed potion of gain energy g - an uncursed potion of sleeping h - an uncursed potion of paralysis Rings ('=') d - an uncursed ring of free action e - an uncursed ring of regeneration Wands ('/') c - a wand of light (0:13) SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 124 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: 2 grid bugs No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 124 moves. You were level 1 with a maximum of 12 hit points when you quit.