Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-01-13 12:06:14, ended 2024-01-13 12:06:56. SexyBoy, chaotic female human Wizard ---------- |........| |.........# ####-........|## # |....<...| # ## ---------- # ------ ############# ######....%| ### # # |....| # ## |....| # ####.....| @f### ## |....| # ### ------ -.--------.-- |...........| # |............## ------------- SexyBoy the Evoker St:9 Dx:13 Co:12 In:16 Wi:12 Ch:13 Chaotic Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/1 T:312 Latest messages: WHAMMM!!! Tekaaluk misses the grid bug. Tekaaluk misses the grid bug. WHAMMM!!! Tekaaluk bites the grid bug. Tekaaluk misses the grid bug. WHAMMM!!! Tekaaluk bites the grid bug. The grid bug misses Tekaaluk. As you kick the door, it crashes open! Tekaaluk bites the grid bug. The grid bug is killed! It's solid stone. A jackal blocks your path. The jackal bites! The jackal bites! You hit the jackal. The jackal bites! Tekaaluk misses the jackal. You kill the jackal! Tekaaluk eats a jackal corpse. You swap places with Tekaaluk. You hear some noises in the distance. Tekaaluk misses the grid bug. You stop in front of the door. The door resists! The door opens. It's solid stone. You hear some noises in the distance. It's solid stone. It's solid stone. You stop. Tekaaluk is in the way! You swap places with Tekaaluk. Pardon me, Tekaaluk. You swap places with Tekaaluk. You see here a gray stone. Tekaaluk picks up a gray stone. Tekaaluk drops a gray stone. You hear some noises in the distance. Tekaaluk picks up a gray stone. Tekaaluk drops a gray stone. You see here a gray stone. n - a gray stone. It's a wall. You hear some noises. It's solid stone. What do you want to drink? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of taming j - an uncursed scroll of identify k - an uncursed scroll of remove curse Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions ('!') f - an uncursed potion of object detection g - an uncursed potion of speed h - an uncursed potion of water Rings ('=') d - an uncursed +1 ring of adornment e - an uncursed ring of invisibility Wands ('/') c - a wand of create monster (0:11) Gems/Stones ('*') n - an uncursed luckstone SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 312 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: 2 jackals a goblin 7 grid bugs 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 312 moves. You were level 1 with a maximum of 12 hit points when you quit.