Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-01-01 11:19:24, ended 2024-01-01 11:20:12. SexyBoy, chaotic female human Wizard ----- +...| |.@.-# |...|# -.---# # ----+------- #####|..........| #|..........| #-..........| |........[.| -------.---- ## # # # ----+-.- |<.%...| |....[.| -------- SexyBoy the Evoker St:7 Dx:16 Co:12 In:15 Wi:11 Ch:14 Chaotic Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/1 T:108 Latest messages: Tekaaluk misses the sewer rat. Tekaaluk misses the sewer rat. Drink from the sink? [yn] (n) y You take a sip of very cold water. The sewer rat bites! Tekaaluk misses the sewer rat. You kill the sewer rat! Drink from the sink? [yn] (n) y The pipes break! Water spurts out! Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! n - a pearl ring. You swap places with Tekaaluk. You swap places with Tekaaluk. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. o - a cyan spellbook. What do you want to read? This spellbook is very difficult to comprehend. Continue? [yn] (n) y You feel threatened. You can move again. It's solid stone. It's a wall. It's a wall. What do you want to read? This spellbook is very difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. Tekaaluk drops a white-handed shield. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. You add the "restore ability" spell to your repertoire. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. Tekaaluk picks up a white-handed shield. Tekaaluk drops a white-handed shield. It's a wall. The door resists! The door opens. You stop in front of the door. The door resists! The door resists! The door opens. You don't have enough energy to cast that spell. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of create monster j - an uncursed scroll of light k - a blessed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of remove curse o - an uncursed spellbook of restore ability Potions ('!') f - an uncursed potion of sickness g - a blessed potion of confusion h - a blessed potion of object detection Rings ('=') d - an uncursed ring of fire resistance e - an uncursed +1 ring of adornment n - a cursed ring of protection from shape changers Wands ('/') c - a wand of probing (0:7) SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 108 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 7 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: 2 sewer rats No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 108 moves. You were level 1 with a maximum of 12 hit points when you quit.