Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-20 13:33:21, ended 2023-11-20 13:35:02. SexyBoy, chaotic female human Wizard --------------- ###&.@...........| ## |.............| ## |.............| # +.............| ----- # ---------- ---- |....## .<..| ## |...| ### |.}$| ----- SexyBoy the Evoker St:13 Dx:12 Co:11 In:15 Wi:10 Ch:14 Chaotic Dlvl:1 $:1 HP:11(12) Pw:8(8) AC:9 Xp:1/0 T:64 Latest messages: The feeling subsides. Drink from the fountain? [yn] (n) y You unleash a water demon! Drink from the fountain? [yn] (n) y Water gushes forth from the overflowing fountain! The fountain dries up! The water demon hurls an emerald potion! The phial crashes on your head and breaks into shards. The emerald potion evaporates. You feel somewhat dizzy. Call an emerald potion: Talk to whom? (in what direction) 9 "This will teach you not to disturb me!" The water demon wields a thonged club! The water demon hits! The water demon bites! What do you want to throw? Never mind. What do you want to zap? Never mind. What do you want to read? As you read the scroll, it disappears. Being confused, you mispronounce the magic words... The neighborhood is friendlier. Tekaaluk picks up a gold piece. You feel less confused now. It's solid stone. Tekaaluk drops a gold piece. You swap places with Tekaaluk. Tekaaluk drops a gold piece. You stop. Tekaaluk is in the way! Tekaaluk picks up a gold piece. Tekaaluk drops a gold piece. You swap places with Tekaaluk. A water demon blocks your path. You swap places with Tekaaluk. $ - a gold piece. Pardon me, Tekaaluk. You swap places with Tekaaluk. A water demon blocks your path. A water demon blocks your path. Really attack the water demon? [yn] (n) n You swap places with Tekaaluk. A water demon blocks your path. What do you want to zap? A water demon blocks your path. You stop in front of the door. As you kick the door, it crashes open! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - a gold piece Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of teleportation j - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - an uncursed potion of see invisible g - an uncursed potion of blindness h - an uncursed potion of sleeping Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of free action Wands ('/') c - a wand of secret door detection (0:13) Tools ('(') n - a magic marker (0:72) SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 64 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 11 out of 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 1 zorkmid. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 64 moves. You were level 1 with a maximum of 12 hit points when you quit.