Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-20 13:14:07, ended 2023-11-20 13:25:03. SexyBoy, chaotic female human Wizard ------------ |........... #.f....(...d| #-|---------- ## @# ----- # #### |...| # # |...| ----------- ## ## |...| |..........## -----.---- |...| ----------- |.....*...| |........| |<..| #*###-.........| |.........+ |......>.. .....##### ###*### |.........| |.........| |........| ---.-# ------- ###..........| |.........| |.........###################-.....| ### ----------- ----------- ---------- # |.....-###### |.....| -.....| |.....| ------- SexyBoy the Evoker St:11 Dx:14 Co:13 In:18 Wi:10 Ch:9 Chaotic Dlvl:2 $:7 HP:9(12) Pw:7(7) AC:9 Xp:1/13 T:430 Latest messages: You get zapped! You kill the grid bug! You hear someone counting money. You stop in front of the door. The door resists! The door opens. It's solid stone. The grid bug misses! You miss the grid bug. The grid bug bites! You get zapped! You miss the grid bug. The grid bug bites! You get zapped! You miss the grid bug. The grid bug bites! You get zapped! You hit the grid bug. The grid bug bites! You get zapped! You miss the grid bug. The grid bug bites! You kill the grid bug! It's solid stone. $ - 7 gold pieces. r - a Kimchi of Yendor. You stop in front of the door. The door resists! The door resists! The door opens. It's solid stone. A boulder blocks your path. In what direction? 4 The boulder falls apart. Tekaaluk drops a stone. You swap places with Tekaaluk. You stop. Tekaaluk is in the way! It's a wall. It's solid stone. You see here a large box. You stop. Tekaaluk is in the way! You hear some noises. You find a hidden door. As you kick the door, it crashes open! A little dart shoots out at you! You are hit by a little dart. It's solid stone. It's solid stone. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) Comestibles ('%') p - an uncursed lichen corpse q - an uncursed food ration r - an uncursed Kimchi of Yendor Scrolls ('?') i - a blessed scroll of enchant weapon j - an uncursed scroll of enchant armor k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness Potions ('!') f - an uncursed potion of invisibility g - an uncursed potion of see invisible h - an uncursed potion of water Rings ('=') d - an uncursed ring of conflict e - an uncursed ring of sustain ability Wands ('/') c - a wand of light (0:14) n - a wand of cancellation (0:7) o - a wand of striking (0:4) SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 430 turns ago. You had 13 experience points, 7 more were needed to attain level 2. Basics: You had 9 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a jackal a fox a sewer rat 2 grid bugs a lichen a kobold zombie 3 newts 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A grave. Level 2: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 109 points, and 7 pieces of gold, after 430 moves. You were level 1 with a maximum of 12 hit points when you quit.