Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-08 13:56:58, ended 2023-11-08 13:57:35. SexyBoy, chaotic female orcish Wizard --------- |.......| |.....<.+ -|------- ### ! ### # # ###@ f . .| . ..| ---- SexyBoy the Evoker St:12 Dx:14 Co:13 In:16 Wi:12 Ch:8 Chaotic Dlvl:1 $:0 HP:11(11) Pw:6(6) AC:9 Xp:1/0 T:118 Latest messages: Drink from the fountain? [yn] (n) y You attract a water nymph! Drink from the fountain? [yn] (n) n What do you want to drink? Never mind. What do you want to zap? In what direction? 1 The sleep ray hits the water nymph. The sleep ray bounces! The sleep ray hits the water nymph. Drink from the fountain? [yn] (n) y Your thirst is quenched. The fountain dries up! What do you want to zap? In what direction? 1 The sleep ray hits the water nymph. The sleep ray bounces! The sleep ray hits the water nymph. The sleep ray hits you! Tekaaluk bites the water nymph. Tekaaluk misses the water nymph. Tekaaluk misses the water nymph. Tekaaluk bites the water nymph. Tekaaluk misses the water nymph. Tekaaluk bites the water nymph. The water nymph is killed! Tekaaluk eats a water nymph corpse. Tekaaluk picks up a potion. Tekaaluk drops a potion. Tekaaluk picks up a potion. Tekaaluk drops a potion. Tekaaluk picks up a potion. Tekaaluk drops a potion. Tekaaluk picks up a potion. Tekaaluk drops a potion. Tekaaluk picks up a potion. Tekaaluk drops a potion. Tekaaluk picks up a potion. Tekaaluk drops a potion. You wake up. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. Tekaaluk picks up a potion. Tekaaluk drops a potion. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of create monster j - 2 uncursed scrolls of teleportation Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of stone to flesh Potions ('!') f - a blessed potion of extra healing g - an uncursed potion of paralysis h - a blessed potion of enlightenment Rings ('=') d - an uncursed +5 ring of gain constitution e - an uncursed ring of shock resistance Wands ('/') c - a wand of sleep (0:2) Tools ('(') m - a cursed magic marker (0:36) n - a cursed blindfold SexyBoy the Wizard's attributes: Background: You were an Evoker, a level 1 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 118 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: a water nymph a newt 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye SexyBoy the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 118 moves. You were level 1 with a maximum of 11 hit points when you quit.