Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-10 05:11:56, ended 2023-11-10 05:13:47. Sardor, lawful female human Knight -------------- |.............#####@ |............| |......%.....| -------- ----.--------- |...(..| # |......| ### #|......| ---#----- # ###|.......## --------- |.......| -|-------------- ###### #|......| #####|.......|#####%##` +.......| |..............| #### #-----|-- #|.......|# |.......| |...............### ###` # #-.......-#############........| |..............| ##### |<.....%|# --------- |$.............| |.......|# ---------------- |.......| --------- Sardor the Gallant St:15 Dx:10 Co:12 In:9 Wi:14 Ch:17 Lawful Dlvl:2 $:0 HP:15(16) Pw:5(5) AC:3 Xp:1/18 T:647 Latest messages: You hear some noises in the distance. It's a wall. It's solid stone. It's solid stone. You swap places with your saddled pony. It's solid stone. It's a wall. You stop. Your saddled pony is in the way! It's solid stone. You swap places with your saddled pony. The saddled pony picks up a newt corpse. A boulder blocks your path. A boulder blocks your path. A boulder blocks your path. A boulder blocks your path. A boulder blocks your path. You swap places with your saddled pony. It's a wall. It's a wall. You swap places with your saddled pony. You swap places with your saddled pony. You find a hidden door. It's a wall. You stop in front of the door. The door opens. You find a hidden passage. You swap places with your saddled pony. The saddled pony hits the lichen. The lichen is killed! The saddled pony eats a lichen corpse. You stop in front of the door. The door resists! The door resists! The door opens. It's solid stone. The goblin wields an orcish dagger! The orcish dagger welds itself to the goblin's hand! A goblin blocks your path. The goblin thrusts her orcish dagger. The goblin hits! You kill the goblin! There is a goblin corpse here; eat it? [ynq] (n) y Blecch! Rotten food! The world spins and goes dark. You are conscious again. Really quit? [yn] (n) n Really quit? [yn] (n) n Unknown command 'y'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - 12 uncursed apples h - 11 uncursed carrots Spellbooks ('+') j - an uncursed spellbook of detect food Sardor the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 647 turns ago. It was nighttime. You had 18 experience points, 2 more were needed to attain level 2. Basics: You had 15 out of 16 hit points. You had all 5 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You saw invisible. You could jump. You were warded. You survived. Vanquished creatures: a jackal a kobold a goblin 3 sewer rats 2 grid bugs a lichen a kobold zombie a newt 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Fare thee well Sardor the Knight... You quit in The Dungeons of Doom on dungeon level 2 with 132 points, and 0 pieces of gold, after 647 moves. You were level 1 with a maximum of 16 hit points when you quit.