Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-10 04:17:08, ended 2023-11-10 04:17:42. Sardor, lawful female human Knight ------------ ----------- |..<.......| ------------ |...^.....| |..........| ###` |..........| ##..........| |..........-##### |...........# ----------- # |%........| -----.------ -.----------# |.........-### -----|----- # # # |..$)....)| # # # ###-.........| # ## # # # ---+--.---- # -.---------- ## ## # ## # # |..........| ----.----------#### ####### |..........| ###.....$..`.....|# -.---- |..........| ### |....``.......-### |...>| |..........-### |....```......| ## |....| ------------ --------------- # --.----- |....| # .F.....| |....| #|.......| ------ #@..$....| --------- Sardor the Gallant St:15 Dx:9 Co:10 In:8 Wi:15 Ch:18 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:4 Xp:1/8 T:362 Latest messages: You find a hidden door. You stop. Your saddled pony is in the way! The door opens. It's a wall. You stop. Your saddled pony is in the way! You swap places with your saddled pony. i - a scroll labeled PHOL ENDE WODAN. The saddled pony picks up a gold piece. The saddled pony drops a gold piece. What do you want to read? As you read the scroll, it disappears. The ceiling rumbles above you! The saddled pony is hit by a boulder! You kill the poor saddled pony! You hear the rumble of distant thunder... You are hit by a boulder! Fortunately, you are wearing a hard helmet. With great effort you move the boulder. You try to move the boulder, but in vain. Ouch! You bump into a door. Ouch! You bump into a door. The door opens. It's solid stone. You stop in front of the door. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. The door resists! The door opens. You hit the lichen. A lichen blocks your path. A lichen blocks your path. An arrow shoots out at you! You are almost hit by an arrow. It's a wall. A gush of water hits you on the head! Your helm rusts! It's solid stone. It's solid stone. You stop in front of the door. It's a wall. A boulder blocks your path. A boulder blocks your path. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. The door opens. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed rusty +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - 11 uncursed apples h - 13 uncursed carrots Sardor the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 362 turns ago. It was nighttime. You had 8 experience points, 12 more were needed to attain level 2. Basics: You had all 16 hit points. You had all 6 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You had sinned. You could jump. You were warded. You were unlucky. You survived. Vanquished creatures: a pony a grid bug a lichen 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Fare thee well Sardor the Knight... You quit in The Dungeons of Doom on dungeon level 1 with 42 points, and 0 pieces of gold, after 362 moves. You were level 1 with a maximum of 16 hit points when you quit.