Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-10 03:46:49, ended 2023-11-10 03:47:12. Sardor, lawful female human Knight -------------- ------ |............| ------- |....| .............| |.....| +....| ---------------- -------.------ |......# |....| |..............| # |.....| ##|....| #####............$..| ## |.....| #.....-########## |............u.| # -----|- ####------ |.>...........$@#` # # # # ---------------- # # # ## ### ## ## ## # `####-.-.- ### # #|.$.| -.------ # |...| |......| # |...| |......|## ----- |...(.%-# |.$.<..| -------- Sardor the Gallant St:16 Dx:10 Co:10 In:7 Wi:15 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1/0 T:219 Latest messages: The saddled pony drops a sewer rat corpse. You swap places with your saddled pony. A kobold blocks your path. A kobold blocks your path. The kobold hits! A kobold blocks your path. You hear some noises. The kobold misses! The kobold is killed! You swap places with your saddled pony. It's solid stone. You swap places with your saddled pony. The saddled pony picks up a sewer rat corpse. The saddled pony drops a sewer rat corpse. It's a wall. You stop in front of the door. That door is closed. That door is closed. The door opens. The saddled pony picks up a sewer rat corpse. The saddled pony drops a sewer rat corpse. You swap places with your saddled pony. You stop in front of the door. The door opens. You find a hidden passage. The saddled pony picks up a potion. The saddled pony drops a potion. The saddled pony picks up a potion. The saddled pony drops a potion. The saddled pony picks up a potion. The saddled pony drops a potion. The saddled pony picks up a potion. The saddled pony drops a potion. The saddled pony picks up a potion. The saddled pony drops a potion. A grid bug blocks your path. The saddled pony hits the grid bug. The grid bug is killed! The saddled pony picks up a gold piece. It's solid stone. i - an orange potion. What do you want to drink? Your feet are frozen to the floor! The saddled pony picks up a gold piece. The saddled pony drops a gold piece. The saddled pony picks up a gold piece. The saddled pony drops a gold piece. You can move again. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles ('%') g - 13 uncursed apples h - 11 uncursed carrots Sardor the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 219 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 16 hit points. You had all 5 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You could jump. You were warded. You survived. Vanquished creatures: a kobold a sewer rat a grid bug 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Fare thee well Sardor the Knight... You quit in The Dungeons of Doom on dungeon level 1 with 10 points, and 0 pieces of gold, after 219 moves. You were level 1 with a maximum of 16 hit points when you quit.