Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-10 02:58:16, ended 2023-11-10 02:59:21. Sardor, lawful female human Knight ## -------# ---------- ------ ----- +.....*%##############.........| |..... |)..|# # |...%.|# |........| |...$| #|...-########-...(.| |........| |....| #....| ------- #####..u......| |..<.| #|...| |.@>.....| |...$| ##|...| ---------- ----.- ##----- # # #### # ## # # ##### ######## --------.----# |............# |..........*|# |...........+ ------------- Sardor the Gallant St:10 Dx:8 Co:11 In:7 Wi:17 Ch:18 Lawful Dlvl:2 $:0 HP:12(16) Pw:3(3) AC:3 Xp:1/8 T:477 Burdened Latest messages: The newt misses! The saddled pony misses the newt. The saddled pony misses the newt. You fall asleep. The saddled pony hits the newt. The newt is killed! You wake up. It's a wall. A newt blocks your path. A newt blocks your path. You hear some noises. The kobold wields a sling! The sling welds itself to the kobold's hand! You hear some noises. The kobold is killed! It's solid stone. You swap places with your saddled pony. It's a wall. A grid bug blocks your path. The grid bug bites! You get zapped! The grid bug misses! The saddled pony hits the grid bug. The grid bug is killed! You fall asleep. You wake up. You hear some noises. It's solid stone. You stop. Your saddled pony is in the way! You swap places with your saddled pony. You stop. Your saddled pony is in the way! You swap places with your saddled pony. You hear bubbling water. You stop. Your saddled pony is in the way! You have a little trouble lifting l - a whistle. It's a wall. A grid bug blocks your path. The grid bug bites! You fall down the stairs. You climb up the stairs. The grid bug bites! You get zapped! The grid bug bites! The grid bug misses! The saddled pony hits the grid bug. The grid bug is killed! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Amulets ('"') j - a cursed amulet of restful sleep (being worn) Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - 11 uncursed apples h - 10 uncursed carrots Tools ('(') l - an uncursed tin whistle Gems/Stones ('*') k - an uncursed worthless piece of white glass Sardor the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 477 turns ago. It was nighttime. You had 8 experience points, 12 more were needed to attain level 2. Basics: You had 12 out of 16 hit points. You had all 3 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 10 (peak:15, limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 18 (limit:18). Final Status: You fell asleep uncontrollably. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You saw invisible. You could jump. You were warded. You survived. Vanquished creatures: a kobold a goblin 5 grid bugs 3 newts 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: Fare thee well Sardor the Knight... You quit in The Dungeons of Doom on dungeon level 2 with 142 points, and 0 pieces of gold, after 477 moves. You were level 1 with a maximum of 16 hit points when you quit.