Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-11-09 12:06:25, ended 2023-11-09 12:06:54. Sardor, lawful female human Knight ----- ------ ------------ |..%. |.....######...........| |...| -------------- |...!| |..........| # |...| .............| |..... |...........# |...| |............| |$...| ----.-----.-## #|...| #.............| ---|-- ######|....? #-+------------ ### ## #--.--#` ## # ## ##### #### ## ##?# ########## # ### ##@#### -.------- # ####% ###### |.......| # ####### -+---.--- |.......| ---.---- # #####|....?..| |.^.....| |......|## ##..?.....| |.......| |......|# #|.......| |...<...| |....>.-# ........| --------- |.....!| |.......+ -------- --------- Sardor the Gallant St:15 Dx:10 Co:11 In:7 Wi:15 Ch:18 Lawful Dlvl:1 $:0 HP:16(16) Pw:3(3) AC:3 Xp:1/4 T:187 Latest messages: [Lugh has chosen you to recover the Amulet of Yendor for Him.] Salutations Sardor, welcome to NetHack! You are a lawful female human Knight. A gush of water hits your right arm! Your long sword rusts! A gush of water hits the saddled pony's left foreleg! i - a leathery spellbook. You swap places with your saddled pony. You stop in front of the door. That door is closed. That door is closed. The door opens. The saddled pony picks up a potion. The saddled pony drops a potion. It's solid stone. You swap places with your saddled pony. You swap places with your saddled pony. You swap places with your saddled pony. The saddled pony picks up a scroll. A boulder blocks your path. A boulder blocks your path. A boulder blocks your path. The saddled pony drops a scroll. You swap places with your saddled pony. The saddled pony drops a scroll. The saddled pony picks up a scroll. The saddled pony drops a scroll. The saddled pony picks up a scroll. The saddled pony drops a scroll. It's a wall. You stop in front of the door. That door is closed. That door is closed. The door opens. You stop in front of the door. You stop in front of the door. You swap places with your saddled pony. You swap places with your saddled pony. You swap places with your saddled pony. You stop in front of the door. A lichen blocks your path. You kill the lichen! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) q Inventory: Weapons (')') a - a rusty +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - 12 uncursed apples h - 12 uncursed carrots Spellbooks ('+') i - an uncursed spellbook of haste self Sardor the Knight's attributes: Background: You were a Gallant, a level 1 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 187 turns ago. You had 4 experience points, 16 more were needed to attain level 2. Basics: You had all 16 hit points. You had all 3 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You could jump. You were warded. You survived. Vanquished creatures: a lichen No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Fare thee well Sardor the Knight... You quit in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 187 moves. You were level 1 with a maximum of 16 hit points when you quit.