Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-03-05 03:15:42, ended 2023-03-05 09:35:09. Sardor, lawful male human Monk ------------- |...........| ---------------- ----------- #|...........| |.....>.(......| |.........| ##%..)).......| |..............| ###....`.....| #|........^..| |...............###### |.........| ###` #|...........| |..............| |..........## #---|--------- -----------.---- |.........| # #### ### -#--|------ # ####### # #) # # # ####### # # ## # # ## --------------|- #### # ---.------ |...............############## --------|-----) ..........| |..............| |....(.......|| |...*......| |..............| |..........[.|| |..........| |............<.| |...\......).|? |..........| ---------------- |..........%..# |..........| -------------- ----------- Sardor the Student of Stones St:25 Dx:17 Co:18 In:11 Wi:12 Ch:8 Lawful Dlvl:12 $:580 HP:0(98) Pw:46(46) AC:2 Xp:10/6344 T:13974 Satiated Latest messages: c - a scroll of identify. What do you want to read? As you read the scroll, it disappears. W - an uncursed luckstone. What do you want to dip? What do you want to dip an uncursed luckstone into? Never mind. What do you want to use or apply? e - a potion of holy water. What do you want to dip? What do you want to dip an uncursed luckstone into? Your luckstone glows with a light blue aura. What do you want to use or apply? Are you really sure you want to break your wand of light? [yn] (n) n What do you want to zap? A lit field surrounds you! You hit the shrieker! You hit the shrieker! The shrieker turns to flee. You kill the shrieker! You see here a shrieker corpse. There is a shrieker corpse here; eat it? [ynq] (n) y This shrieker corpse tastes delicious! You finish eating the shrieker corpse. A dagger misses you. The mountain centaur thrusts one of her daggers. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! You hit the mountain centaur! The mountain centaur thrusts one of her daggers. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur thrusts one of her daggers. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! What do you want to zap? In what direction? 2 You kill the mountain centaur! The bolt of lightning hits you! Your marble wand breaks apart and explodes! Your wand of light breaks apart and explodes! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 580 gold pieces Armor ('[') a - a blessed +0 cloak of magic resistance (being worn) b - an uncursed +1 robe z - an uncursed +0 elven shield (being worn) A - an uncursed +0 pair of iron shoes (being worn) L - an uncursed +0 T-shirt with text "It's not the size of your sword, it's how #enhance'd you are with it." (being worn) N - an uncursed +0 pair of gauntlets of power (being worn) R - an uncursed +0 dwarvish iron helm (being worn) Comestibles ('%') O - an uncursed food ration Z - an uncursed carrot Scrolls ('?') m - an uncursed scroll of amnesia Potions ('!') q - an uncursed potion of water X - a blessed potion of sickness Rings ('=') x - an uncursed ring of fire resistance (on right hand) M - a cursed +1 ring of gain constitution U - a cursed ring of regeneration V - an uncursed ring of sustain ability Wands ('/') d - a wand of undead turning (0:6) i - a wand of lightning (0:0) o - a wand of digging (0:2) E - a cursed wand of sleep (0:1) Y - a cursed wand of make invisible (0:6) Tools ('(') g - an uncursed sack containing 21 items n - a frost horn (0:4) s - a cursed magic marker (0:53) v - an uncursed skeleton key C - an uncursed stethoscope D - a blessed can of grease (0:0) Q - an uncursed saddle S - an uncursed mirror Gems/Stones ('*') u - 2 uncursed amethyst stones F - 2 uncursed diamonds H - an uncursed emerald J - an uncursed worthless piece of violet glass K - 2 uncursed worthless pieces of white glass W - a blessed luckstone Contents of the sack: 1873 gold pieces an uncursed +2 pair of leather gloves an uncursed scroll of gold detection an uncursed scroll of magic mapping a blessed scroll of genocide a cursed scroll of light an uncursed scroll of destroy armor 3 uncursed scrolls of blank paper an uncursed scroll of remove curse an uncursed spellbook of detect treasure a blessed spellbook of protection a blessed potion of monster detection an uncursed potion of confusion a blessed potion of levitation an uncursed potion of object detection 2 uncursed potions of paralysis an uncursed potion of restore ability a cursed ring of polymorph a cursed ring of protection from shape changers a cursed wand of cancellation (0:1) a cursed wand of make invisible (0:5) Sardor the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 13974 turns ago. You had 6344 experience points, 3656 more were needed to attain level 11. Basics: You had 0 out of 98 hit points. You had all 46 energy points (spell power). Your armor class was 2. Your wallet contained 580 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:18, peak:18/01, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 12 (peak:13, limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were unencumbered. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 3 ghosts a flesh golem an Elvenking a large mimic a giant zombie 3 small mimics 2 trolls 2 wood golems a djinni 3 pyrolisks a mountain centaur a red naga a python a carnivorous ape a chameleon a giant beetle 3 cockatrices a wolf a winter wolf cub a spotted jelly 3 leprechauns 6 orc-captains an iron piercer a mumak a giant spider a scorpion an ice vortex 5 gnome kings 3 owlbears a yeti a lizard a housecat 2 jaguars a dwarf lord a dust vortex a raven 3 plains centaurs a gnome mummy a snake 2 human zombies a rope golem 5 soldier ants a fire ant 4 bugbears a quasit 2 water nymphs a mountain nymph 6 Mordor orcs 13 Uruk-hai 10 orc shamans a rock piercer 3 rock moles 3 ponies 2 yellow lights a shrieker 13 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling 2 gray oozes 2 elf zombies 3 ghouls 2 straw golems a paper golem 2 baby crocodiles 7 giant ants a little dog 3 floating eyes a kitten 10 dwarves 3 homunculi 3 kobold lords 2 kobold shamans 23 hill orcs 8 rothes a rabid rat 2 centipedes 7 giant bats a monkey 3 orc zombies a wererat a werejackal 2 iguanas 4 killer bees 3 acid blobs 4 coyotes 3 gas spores 3 hobbits 2 manes a large kobold 14 hobgoblins a giant rat 6 cave spiders 2 yellow molds 2 green molds a red mold 59 gnomes 2 gnome zombies 12 jackals 2 foxes 5 kobolds 5 goblins 9 grid bugs 2 bats 6 lichens 2 kobold zombies a newt 382 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: A delicatessen, many fountains, a grave. Final resting place for Cryingnoob-Arc-Dwa-Fem-Law, killed by Ms. Pengalengan; the shopkeeper. Level 5: A fountain. Level 6: Many fountains, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: A general store. Level 9: Level 10: Level 11: A temple, a fountain, a grave. Level 12: <- You were here. A throne. Final resting place for you, killed by a bolt of lightning. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: An altar to Shan Lai Ching, some fountains. Level 6: Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a giant bat. Level 7: Final resting place for Cryingnoob-Wiz-Gno-Fem-Neu, killed by a hobgoblin, while gazing into a crystal ball. Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sardor | | 2453 Au | | killed by a bolt | | of lightning | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sardor the Monk... You died in The Dungeons of Doom on dungeon level 12 with 28185 points, and 2453 pieces of gold, after 13974 moves. You were level 10 with a maximum of 98 hit points when you died.