Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-05-08 09:46:13, ended 2022-05-08 09:46:52. Sardor, lawful female human Priestess -------- |.@....| ##-......| # |..d...| # |......| # |......| --.------.- # |......| |.........| # -------- |.........|## |...>(....-# ..........| ----------- Sardor the Aspirant St:12 Dx:8 Co:17 In:10 Wi:18 Ch:10 Lawful Dlvl:1 $:7 HP:14(14) Pw:6(6) AC:7 Xp:1/0 T:76 Latest messages: [Issek has chosen you to recover the Amulet of Yendor for Him.] Hello Sardor, welcome to NetHack! You are a lawful human Priestess. Dangdangee bites the grid bug. The grid bug is killed! i - a dark green potion. $ - 7 gold pieces. You stop. Dangdangee is in the way! It's a wall. The door opens. You stop in front of the door. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. The door resists! The door resists! The door opens. You see here a chest. There is a chest here, loot it? [ynq] (q) y You carefully open the chest... You trigger a trap! A cloud of cyan gas billows from the chest. You stagger and your vision blurs... There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... j - a yellowish brown gem. You feel less wobbly now. Everything looks SO boring now. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 mace (weapon in hand) Armor ('[') b - a blessed +0 robe (being worn) c - a +0 small shield (being worn) Comestibles ('%') e - a clove of garlic f - a sprig of wolfsbane Spellbooks ('+') g - a spellbook of protection h - a spellbook of light Potions ('!') d - 4 potions of holy water i - a potion of monster detection Gems/Stones ('*') j - a worthless piece of yellowish brown glass Sardor the Priestess's attributes: Background: You were an Aspirant, a level 1 human Priestess. You were lawful, on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 76 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had all 6 energy points (spell power). Your armor class was 7. Your wallet contained 7 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were nominally aligned. You were guarded. You survived. Vanquished creatures: a grid bug No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. Goodbye Sardor the Priestess... You escaped from the dungeon with 7 points, 1 worthless piece of colored glass, and 7 pieces of gold, after 76 moves. You were level 1 with a maximum of 14 hit points when you escaped.