Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-05-07 11:02:28, ended 2022-05-07 11:13:09. Sardor, lawful female human Priestess --- -------- |.......# # | | |......| ###`##. .# ---- #-......+# ### | |# .?+ ######|......|#### ###. |# #.. # ###........### --------.-- # # # ## -------- # # # # # # # # # ### ------ # # # # # ## |.>..|#` # # ## # ### |....| # # ######@%###### # |.....#### # ## #---|-# ------ # ----------.--- #|....# # |............| #|...| # |............| #....| #|........)>..| |...| #-............| |..<| -------------- ----- Sardor the Acolyte St:13 Dx:13 Co:13 In:9 Wi:18 Ch:11 Lawful Dlvl:2 $:0 HP:0(29) Pw:2(28) AC:7 Xp:3/73 T:1436 Latest messages: You miss the gecko. The gecko bites! You miss the gecko. The gecko bites! You kill the gecko! You see here a gecko corpse. The fox bites! Tekaaluk eats a gecko corpse. You miss the fox. The fox bites! You hit the fox. The fox misses! You kill the fox! Something is written here in the dust. You read: "C ?c o? i?ven?c?y". You swap places with Tekaaluk. You fail to cast the spell correctly. It's a wall. You descend the stairs. There is a staircase up here. You see here a boulder. With great effort you move the boulder. Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. You climb up the stairs. You swap places with Tekaaluk. You feel tough! You must have been leading a healthy life-style. In what direction? ^D The magical energy is released! This door is locked. WHAMMM!!! As you kick the door, it crashes open! "How dare you break my door?" Skibbereen zaps an ebony wand! The wand hits you! Skibbereen zaps a wand of striking! The wand hits you! You hear the wailing of the Banshee... You swap places with Tekaaluk. It's a wall. It's solid stone. You hear a nearby zap. The wand hits Tekaaluk! Tekaaluk is killed! The wand hits you! You die... Skibbereen comes and takes all your possessions. Do you want to see what you had when you died? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Amulets ('"') o - a cursed amulet of strangulation Weapons (')') a - a blessed +1 mace (weapon in hand) Armor ('[') b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles ('%') e - a clove of garlic Scrolls ('?') l - a scroll of remove curse m - a scroll of create monster r - a scroll of teleportation Spellbooks ('+') g - a spellbook of detect food h - a spellbook of healing k - a spellbook of wizard lock Potions ('!') d - 4 potions of holy water p - a potion of object detection Rings ('=') q - a cursed ring of aggravate monster Wands ('/') i - a cursed wand of magic missile (0:8) Tools ('(') n - a stethoscope Sardor the Priestess's attributes: Background: You were an Acolyte, a level 3 human Priestess. You were lawful, on a mission for Athena who was opposed by Hermes (neutral) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1436 turns ago. You had 73 experience points, 7 more were needed to attain level 4. Basics: You had 0 out of 29 hit points. You had 2 out of 28 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were devoutly aligned. You were guarded. You are dead. Vanquished creatures: a water nymph a gnomish wizard a kitten a homunculus 2 gnomes a gecko 3 jackals a fox a goblin a sewer rat 3 grid bugs 3 newts 19 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar. Level 2: <- You were here. Stairs down to The Gnomish Mines. Final resting place for you, killed by a wand, while helpless. Level 3: The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sardor | | 0 Au | | killed by a wand | | | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sardor the Priestess... You died in The Dungeons of Doom on dungeon level 2 with 392 points, and 0 pieces of gold, after 1436 moves. You were level 3 with a maximum of 29 hit points when you died.