Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-05-06 23:14:09, ended 2022-05-06 23:16:47. Sardor, lawful female human Priestess --------------- |..$..........| ----------- |.............. ##..........| ----- |...%.........| ------------##### |.........| |.?/| ----|---------- |.$........|# |...%......# |.)?| # |...........# -%-+-------### |.!%| # #|..........| ##### ######-.[?| # ####-.---------- # |.%!| # # ### # ----- # # # ----.-------.- # ###### |............| # # |.<..........| ---.------ # .............| |......>.| ####### |....`@......| |........-#### -------------- |........| |.....x..| ---------- Sardor the Aspirant St:17 Dx:9 Co:11 In:10 Wi:18 Ch:10 Lawful Dlvl:2 $:0 HP:0(21) Pw:22(22) AC:7 Xp:2/20 T:392 Conf Latest messages: It's solid stone. "Hello, Sardor! Welcome to Adjama's general store!" Adjama blocks your path. You see here a swirly potion (for sale, 267 zorkmids). You see here a sling (for sale, 27 zorkmids). You see here a wand of enlightenment (for sale, 200 zorkmids). You see here a scroll labeled EIRIS SAZUN IDISI (for sale, 133 zorkmids). You see here a scroll labeled EIRIS SAZUN IDISI (for sale, 178 zorkmids). You see here a scale mail (for sale, 60 zorkmids). You see here a swirly potion (for sale, 267 zorkmids). Adjama blocks your path. Adjama blocks your path. It's a wall. You miss the lichen. You miss the lichen. You miss the lichen. You kill the lichen! You see here a lichen corpse. The sewer rat bites! The sewer rat misses! You kill the sewer rat! k - a cursed scroll labeled GARVEN DEH. The sewer rat just misses! The sewer rat bites! You miss the sewer rat. The sewer rat bites! You miss the sewer rat. The sewer rat misses! You miss the sewer rat. The sewer rat bites! What do you want to read? As you read the scroll, it disappears. You feel confused. Call a scroll labeled GARVEN DEH: The sewer rat bites! You miss the sewer rat. The sewer rat bites! You kill the sewer rat! Welcome to experience level 2. You stop in front of the door. You stop in front of the door. It's a wall. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') a - a blessed +1 mace (weapon in hand) Armor ('[') b - a +0 robe (being worn) c - a +0 small shield (being worn) j - a +0 orcish helm Comestibles ('%') e - a clove of garlic f - a sprig of wolfsbane Spellbooks ('+') g - a blessed spellbook of healing h - a spellbook of protection Potions ('!') d - 4 potions of holy water Wands ('/') i - a wand of enlightenment (0:11) Sardor the Priestess's attributes: Background: You were an Aspirant, a level 2 human Priestess. You were lawful, on a mission for Mitra who was opposed by Crom (neutral) and Set (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 392 turns ago. It was nighttime. You had 20 experience points, 20 more were needed to attain level 3. Basics: You had 0 out of 21 hit points. You had all 22 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were confused. You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were fervently aligned. You were guarded. You are dead. Vanquished creatures: a jackal a fox a goblin 2 sewer rats 2 grid bugs a lichen 3 newts 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A general store. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sardor | | 0 Au | | killed by a | | boulder | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sardor the Priestess... You died in The Dungeons of Doom on dungeon level 2 with 140 points, and 0 pieces of gold, after 392 moves. You were level 2 with a maximum of 21 hit points when you died.