Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-05-06 23:09:50, ended 2022-05-06 23:11:31. Sardor, lawful female human Priestess --- . . . . # # # # | @S############## .......| . ######### # | .. ---.-# |.... |.{..## ..... |.%.|# |..... |<..| ------- --- Sardor the Aspirant St:10 Dx:14 Co:16 In:8 Wi:16 Ch:12 Lawful Dlvl:2 $:6 HP:0(14) Pw:6(6) AC:4 Xp:1/15 T:228 Latest messages: It's solid stone. You find a hidden passage. You stop in front of the door. That door is closed. The door opens. A sewer rat blocks your path. You kill the sewer rat! You see here a tripe ration. Dangdangee eats a tripe ration. $ - 3 gold pieces. Drink from the fountain? [yn] (n) y This tepid water is tasteless. The fountain dries up! It's a wall. You descend the stairs. You climb up the stairs. You descend the stairs. The jackal bites! You kill the jackal! You see here a jackal corpse. Unknown command 'y'. Unknown command 'y'. Drink from the fountain? [yn] (n) y Wow! This makes you feel great! You feel charismatic! A wisp of vapor escapes the fountain... Unknown command 'y'. Drink from the fountain? [yn] (n) y An endless stream of snakes pours forth! A water moccasin was hidden under a jackal corpse! The water moccasin bites! The water moccasin bites! A water moccasin blocks your path. A water moccasin blocks your path. The water moccasin misses! You hear water falling on coins. A water moccasin blocks your path. A water moccasin blocks your path. A water moccasin blocks your path. A water moccasin blocks your path. A water moccasin blocks your path. The water moccasin bites! A water moccasin blocks your path. A water moccasin blocks your path. The water moccasin bites! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) q Inventory: Coins ('$') $ - 6 gold pieces Weapons (')') a - a blessed +1 mace (weapon in hand) Armor ('[') b - a +0 robe (being worn) c - a +0 small shield (being worn) i - a blessed +2 pair of water walking boots (being worn) Comestibles ('%') e - a clove of garlic f - 2 sprigs of wolfsbane Spellbooks ('+') g - a spellbook of light h - a spellbook of detect food Potions ('!') d - 4 potions of holy water Sardor the Priestess's attributes: Background: You were an Aspirant, a level 1 human Priestess. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 228 turns ago. It was nighttime. You had 15 experience points, 5 more were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had all 6 energy points (spell power). Your armor class was 4. Your wallet contained 6 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were fervently aligned. You could walk on water. You were guarded. You are dead. Vanquished creatures: a jackal 2 goblins a sewer rat a grid bug a newt 6 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A fountain. Final resting place for you, killed by a water moccasin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sardor | | 6 Au | | killed by a | | water moccasin | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sardor the Priestess... You died in The Dungeons of Doom on dungeon level 2 with 116 points, and 6 pieces of gold, after 228 moves. You were level 1 with a maximum of 14 hit points when you died.