Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-10-06 09:54:30, ended 2021-02-10 13:42:42. Ninetale, chaotic male orcish Barbarian ..................................}}...............................# ...................................}}................).*..........# ...................................}}...............).).......^..# ..# ....................................}}....#........#.).)............# --------------......-----....;}}..........#))...........#.# ... |........|......-...|...}}}...........................###### -----........|......| |...............O...................# |.\..........-......-----....@..............#...#...#.#..#.# -----........|...............;}.#.................#........# |........|...-----.......};}..........#..........#...# ----------...- |......}}}}}.....................#... ....| |.......}}}............................# ......| -........}}..........................# -..--|-- .........#.}}........................# |. . |..............}}..................##...# -. .. |.............}}}}.......#..#............. . -----............}}..}}........................# .............}}...}}......#.........#....#..# ..............}}...}}.................. ......# .................}}....}}......................#.# Ninetale the Raider St:18/30 Dx:18 Co:18 In:10 Wi:11 Ch:10 Chaotic Home 1 $:0 HP:0(126) Pw:33(33) AC:-9 Xp:14/80000 T:21075 Latest messages: You drop an uncursed faded pall. You drop a cursed pair of boots called elven. You cannot drop something you are wearing. You cannot drop something you are wearing. You cannot drop something you are wearing. You drop an uncursed faded pall. You drop a blessed +2 pair of gauntlets of dexterity. You cannot drop something you are wearing. You drop an uncursed +0 cloak of displacement. You drop a cursed pair of boots called levitation. You drop an uncursed pair of boots called jumping. You drop an uncursed thoroughly rusty +0 helm of opposite alignment. You drop an uncursed faded pall. You drop an uncursed robe. You cannot drop something you are wearing. Your movements are now unencumbered. What do you want to use or apply? [aeilmtxCPV or ?*] i You put an uncursed potion of gain level into the bag called holding. What do you want to use or apply? [aeilmtxCPV or ?*] i v - an uncursed potion of gain level. What do you want to drink? [v or ?*] v You feel more experienced. Welcome back to experience level 14. Unknown command ' '. What do you want to use or apply? [aeilmtxCPV or ?*] i You activated a magic portal! You feel dizzy for a moment, but the sensation passes. Once again, you near the Camp of the Duali Tribe. You know that Pelias will be waiting. Really attack the ogre? [yn] (n) n You fall into a pit! You land on a set of sharp iron spikes! You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. The giant eel misses! The giant eel swings itself around you! You cannot escape from the giant eel! The giant eel misses! The giant eel misses! The fiery blade burns the giant eel! You smite the giant eel! The giant eel bites! The giant eel drowns you... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') E - a +0 silver saber named looking for MR by polypiling? / rising up to the general store (wielded in other hand) L - the rustproof +0 Fire Brand (weapon in hand) Armor ('[') b - an uncursed +0 Hawaiian shirt (being worn) j - a blessed +2 cloak of displacement (being worn) k - a blessed +0 pair of jumping boots (being worn) n - an uncursed +0 set of silver dragon scales (being worn) u - a blessed +5 pair of leather gloves (being worn) Q - an uncursed +0 mummy wrapping T - a blessed greased +0 helm of telepathy (being worn) Comestibles ('%') I - an uncursed lizard corpse Wands ('/') m - a cursed wand of cancellation named 2 (0:3) C - a cursed wand of lightning (0:5) V - a cursed wand of digging (0:3) Tools ('(') a - a +0 unicorn horn named poi slp fir col elc e - an uncursed magic lamp (lit) i - a blessed greased bag of holding containing 83 items l - an uncursed skeleton key x - an uncursed stethoscope P - an uncursed towel Gems/Stones ('*') t - a blessed luckstone named 10/10 Contents of the bag of holding: 592 gold pieces an uncursed Kimchi of Yendor 4 uncursed C-rations 17 uncursed K-rations an uncursed tripe ration an uncursed egg named cocka? a blessed potion of acid an uncursed potion of acid 3 uncursed potions of gain energy a blessed potion of see invisible 5 uncursed potions of healing 2 cursed potions of healing 3 uncursed potions of restore ability 2 uncursed potions of sickness 3 uncursed potions of monster detection 3 potions of holy water 10 uncursed potions of water an uncursed potion of water a blessed potion of enlightenment an uncursed potion of enlightenment a cursed potion of enlightenment 2 uncursed potions of levitation an uncursed potion of extra healing an uncursed potion of full healing 2 uncursed diluted potions of full healing a blessed potion of invisibility 2 uncursed potions of invisibility a blessed potion of object detection 2 uncursed potions of object detection 3 uncursed potions of oil an uncursed potion of oil an uncursed potion of paralysis 3 uncursed potions of sleeping an uncursed potion of speed 2 cursed potions of speed an uncursed ring of protection from shape changers an uncursed +1 ring of increase damage named uncursed a cursed -1 ring of adornment a cursed -1 ring of gain constitution an uncursed ring of searching an uncursed ring of cold resistance a cursed ring of aggravate monster a cursed ring of aggravate monster an uncursed ring of see invisible named uncursed a cursed ring of polymorph control an uncursed ring of slow digestion an uncursed ring of shock resistance named uncursed an uncursed ring of teleport control an uncursed ring of free action a cursed -1 ring of increase accuracy named cursed a cursed -1 ring of increase accuracy an uncursed ring of levitation a wand of polymorph (0:6) a wand of speed monster (0:5) a wand of speed monster (0:3) a wand of wishing (0:3) a wand of cold named 4 (0:5) a wand of digging (0:5) a wand of digging (0:7) a wand of digging named 2 (0:3) a wand of digging (0:6) a wand of digging (0:4) a wand of digging (0:7) a wand of light (0:15) a wand of secret door detection named 1 (0:10) a wand of slow monster (0:7) a wand of striking named 2 (0:6) a drum of earthquake (0:0) a cursed fire horn named 1 (0:5) a blessed can of grease (0:9) an uncursed leash a magic marker (0:80) a +0 pick-axe a tinning kit (0:87) an uncursed amethyst stone an uncursed black opal an uncursed jet stone 2 uncursed diamonds 3 uncursed emeralds 3 uncursed jacinth stones an uncursed garnet stone 4 uncursed rubies an uncursed worthless piece of violet glass Ninetale the Barbarian's attributes: Background: You were a Raider, a level 14 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Quest, on level 1. You entered the dungeon 21075 turns ago. You had 80000 experience points, 80000 more were needed to attain level 15. Basics: You had 0 out of 126 hit points. You had all 33 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$!=/' plus thrown. Final Characteristics: Your strength was 18/30 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 10 (limit:16). Final Status: You were held by a giant eel. You were unencumbered. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were displaced. You could jump. You had a small defense bonus (+5). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa a storm giant a glass golem 2 silver dragons a blue dragon 2 green dragons a yellow dragon 3 minotaurs a baluchitherium an Angel 2 demiliches 4 stone golems an Olog-hai a baby black dragon a guardian naga 2 disenchanters 3 vampire lords an aligned priest 3 liches 2 frost giants 6 black puddings 13 vampires 4 lieutenants a watch captain 79 ghosts a queen bee a winged gargoyle 3 giant mimics 3 ogre kings 4 rock trolls an umber hulk 2 Elvenkings a doppelganger a hezrou a bone devil a large mimic 2 wumpuses a baby purple worm 2 air elementals 2 fire elementals an earth elemental 2 giant mummies 2 black nagas 4 xorns 9 giant zombies 2 elf-lords 9 sergeants 3 water demons a warg a winter wolf 2 hell hound pups 6 small mimics 3 glass piercers 2 warhorses a xan 2 ettin mummies 10 trolls a wood golem an erinys 3 sharks 3 gelatinous cubes a pyrolisk 2 large dogs a freezing sphere 3 flaming spheres 2 shocking spheres 2 large cats a tiger 2 gargoyles 2 dwarf kings 3 tengu an ochre jelly 2 leocrottas a mountain centaur 3 stone giants 3 elf mummies 3 human mummies a python a pit viper 2 cobras 29 wraiths a carnivorous ape 9 ettin zombies 5 Grey-elves 41 soldiers 4 watchmen 4 succubi 6 incubi 2 chameleons 2 crocodiles a quivering blob 4 cockatrices a wolf a winter wolf cub a lynx a panther a spotted jelly 13 leprechauns 2 orc-captains 2 iron piercers 4 giant spiders 3 scorpions a horse an ice vortex 3 baby long worms 2 black lights 4 vampire bats 2 forest centaurs 4 gnome kings an orc mummy 2 dwarf mummies 12 ogres a brown pudding a rust monster 2 owlbears a yeti 3 gold golems 2 werewolves 3 Green-elves 3 giant eels 3 lizards 6 chickatrices 6 dingoes 2 dogs a housecat 2 jaguars 3 dwarf lords 2 blue jellies 2 white unicorns a gray unicorn a black unicorn 3 dust vortices 2 ravens 4 plains centaurs 8 gnome mummies 3 snakes 3 water moccasins 3 apes 18 human zombies a rope golem 6 Woodland-elves 6 soldier ants 5 fire ants 15 bugbears an imp a quasit 3 wood nymphs 2 water nymphs a mountain nymph 3 Mordor orcs 8 Uruk-hai an orc shaman 4 rock piercers 2 rock moles 3 ponies 3 fog clouds 4 yellow lights 3 shriekers 4 violet fungi 14 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling 3 black naga hatchlings a gray ooze a barrow wight 19 elf zombies 5 ghouls a straw golem a paper golem a baby crocodile 5 giant ants 2 floating eyes 15 dwarves a homunculus 4 kobold lords 4 kobold shamans a hill orc 15 rothes a rabid rat 2 centipedes 3 giant bats 4 monkeys 15 orc zombies 8 dwarf zombies a wererat 2 werejackals 2 iguanas 59 killer bees 2 acid blobs 2 coyotes 3 gas spores 4 hobbits 2 large kobolds 10 hobgoblins 8 giant rats 2 brown molds 2 yellow molds 63 gnomes 14 garter snakes 13 gnome zombies 8 geckos 14 jackals a fox 4 kobolds 7 goblins 6 sewer rats 8 grid bugs 2 bats 4 lichens 6 kobold zombies 8 newts 993 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: "unicorn" An armor shop, an altar to Set, a grave. Level 4: A shop. Level 5: An altar to Set. Level 6: A fountain. Oracle of Delphi. Level 7: An altar to Set, a fountain. Stairs up to Sokoban, level 6. Level 8: A scroll shop, a fountain. Level 9: Level 10: A sink. Level 11: A fountain. Level 12: Some fountains, many trees. A very big room. Level 13: Summoned by Pelias. Portal to The Quest. Level 14: An altar to Set, a fountain. Level 15: A sink. Level 16: A grave. Level 17: Level 18: A primitive area. Level 19: An altar to Set. Level 20: Level 21: Level 22: Level 23: Level 24: Level 25: Level 26: The castle (play notes "FBGAA" to open or close drawbridge). Connection to Gehennom. Gehennom: Level 27: A temple, many graves. Valley of the Dead. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Set, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: The Quest: Level 1: <- You were here. A throne, many trees. Home. Final resting place for you, drowned in a pool of water by a giant eel. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ninetale | | 592 Au | | drowned in a | | pool of water by | | a giant eel | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ninetale the Barbarian... You drowned in The Quest on dungeon level 1 with 342659 points, and 592 pieces of gold, after 21075 moves. You were level 14 with a maximum of 126 hit points when you drowned.