Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-09-27 08:51:29, ended 2020-09-27 10:23:52. Ninetale, chaotic male orcish Barbarian -------- ---.|....| |...@.`..|---------- |.-.`.-``|.|.......| |...-....`.|.......| |.-)...|...|.......| |....-.--.-|...<...| |.....%....|.......| |.--.%.|...|.......| |....-.|---|......)| ---....-----------|| |...>............| ------------------ Ninetale the Bandit St:18/04 Dx:16 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:5 $:3483 HP:0(80) Pw:19(19) AC:-3 Xp:9/3727 T:9791 Latest messages: The Grey-elf swings her elven broadsword at the rock mole. The Grey-elf misses the rock mole. The Grey-elf picks up a dagger. Unknown command ' '. Pick an object. X a xorn or a ghost (Bert's ghost) Unknown command ' '. The kitten misses the Grey-elf. The Grey-elf throws an elven dagger! An elven dagger misses you. The Grey-elf swings her elven broadsword at the rock mole. The Grey-elf hits the rock mole. The rock mole is killed! Unknown command ' '. Unknown command ' '. The Grey-elf swings his elven broadsword at Bert's ghost. The Grey-elf misses Bert's ghost. The leocrotta misses Bert's ghost. The leocrotta misses Bert's ghost. The leocrotta misses Bert's ghost. The leocrotta misses! The leocrotta misses! The leocrotta misses! Unknown command ' '. You hear some noises. The Grey-elf picks up a dagger. The Grey-elf picks up a dagger. Unknown command ' '. What do you want to throw? [$bvxT or ?*] * What do you want to throw? [$bvxT or ?*] Never mind. Unknown command ' '. The Grey-elf throws a dagger! You are hit by a dagger. The kitten misses the Grey-elf. The Grey-elf picks up a dagger. The Grey-elf zaps a wand of fire! The Grey-elf's wooden shield smoulders! The bolt of fire hits the Grey-elf! The bolt of fire hits you! Your gloves smoulder further! The bolt of fire bounces! You hear a nearby zap. The bolt of fire hits you! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 3483 gold pieces Weapons (')') b - 4 +0 daggers (at the ready) v - 2 +0 daggers x - a +0 elven dagger T - a +0 silver saber (weapon in hand) Armor ('[') i - an uncursed very burnt +0 pair of gauntlets of dexterity (being worn) m - a blessed +1 elven mithril-coat (being worn) A - a blessed +2 mummy wrapping I - an uncursed +2 helmet (being worn) L - an uncursed +0 dwarvish roundshield (being worn) U - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') F - 2 uncursed Kimchis of Yendor H - an uncursed tripe ration M - an uncursed lizard corpse Q - an uncursed lembas wafer Potions ('!') K - an uncursed potion of healing Rings ('=') s - an uncursed ring of levitation B - a cursed -1 ring of increase damage E - an uncursed ring of sustain ability O - an uncursed ring of conflict (on right hand) S - an uncursed ring of teleport control W - a cursed -1 ring of gain constitution Z - an uncursed ring of regeneration Wands ('/') n - a wand of digging (0:7) q - a wand of locking named 1 (0:3) u - a wand of make invisible named 3 (0:2) z - a wand of cancellation named 2 (0:2) D - a wand of teleportation named 1 (0:6) N - a blessed wand of light named 1 (0:12) R - a wand of cancellation (0:6) V - a wand of fire (0:5) Tools ('(') a - a +0 unicorn horn named poi elc c - an uncursed magic whistle e - an uncursed oil lamp l - an uncursed skeleton key w - an uncursed wooden flute J - a +0 pick-axe P - an uncursed blindfold X - an empty uncursed bag of holding Gems/Stones ('*') f - an uncursed garnet stone named 3600 0 g - an uncursed worthless piece of violet glass h - 2 uncursed garnet stones k - an uncursed worthless piece of white glass o - an uncursed worthless piece of yellow glass t - an uncursed worthless piece of green glass G - an uncursed worthless piece of black glass Y - an uncursed agate stone Ninetale the Barbarian's attributes: Background: You were a Bandit, a level 9 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in Sokoban, on level 5. You entered the dungeon 9791 turns ago. You had 3727 experience points, 1393 more were needed to attain level 10. Basics: You had 0 out of 80 hit points. You had all 19 energy points (spell power). Your armor class was -3. Your wallet contained 3483 zorkmids. Autopickup was on for '$"!=/' plus thrown. Final Characteristics: Your strength was 18/04 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 7 (limit:16). Final Status: You were unencumbered. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were poison resistant. You had infravision. You were invisible. You caused conflict. You were guarded. You were fast. You are dead. Vanquished creatures: a stone golem a black pudding a watch captain 2 giant mimics a flesh golem 2 baby purple worms 2 fire elementals a black naga a giant zombie a small mimic a xan an ogre lord a troll a gelatinous cube a large dog a freezing sphere a flaming sphere a gargoyle a dwarf king an ochre jelly a leocrotta an energy vortex a human mummy a red naga a Grey-elf a soldier a watchman a chameleon a crocodile 2 cockatrices 2 wolves 2 winter wolf cubs 2 lynxes a panther 3 leprechauns an iron piercer 2 scorpions an ice vortex 2 gnome kings an orc mummy 2 dwarf mummies a rust monster an owlbear 2 gold golems a werewolf 3 lizards a chickatrice 3 jaguars a dwarf lord a blue jelly 2 white unicorns a plains centaur 8 apes a human zombie a fire ant a bugbear an imp 2 water nymphs a rock piercer a rock mole a pony a fog cloud a yellow light a shrieker 4 gnome lords 3 gnomish wizards 2 kobold mummies 3 red naga hatchlings 3 gray oozes 3 straw golems 8 dwarves a homunculus a kobold lord a kobold shaman 3 rothes 2 rabid rats a centipede a giant bat 6 monkeys a wererat 9 killer bees 5 acid blobs a coyote 2 hobbits a hobgoblin 8 giant rats a brown mold a yellow mold a green mold a red mold 27 gnomes 16 garter snakes 2 gnome zombies 3 geckos 2 jackals a fox a goblin 2 sewer rats a grid bug 4 bats 3 lichens a kobold zombie 7 newts 233 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains. Level 2: A scroll shop, a fountain. Level 3: Some fountains. Level 4: An armor shop. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: A fountain. Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple to Set, some fountains, a sink. Level 8: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: <- You were here. Solved. Final resting place for you, killed by a bolt of fire. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ninetale | | 3483 Au | | killed by a bolt | | of fire | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ninetale the Barbarian... You died in Sokoban on dungeon level 5 with 18473 points, and 3483 pieces of gold, after 9791 moves. You were level 9 with a maximum of 80 hit points when you died.